Littleroot
...
- 30
- Posts
- 12
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- Seen Jul 26, 2015
i'm making pokemon battle system (r\s\e style),
and i dont know how to caculate the damage.
for example - the pokemon is level 5, 'CUT' attack has 50 power,
the pokemon's attack is 12, the wild pokemon's def is 9.
(i dont know if it's matter, sp. attack 9 and wild's sp defense 11).
the wild pokemon is level 3 (again, it's example).
the attacker pokemon have a ability that makes normal moves
(like cut) +3 damage (15 attack), and the wild pokemon have 17 hp and used defense curl that added his defense +3 (i dont know exactly, but...)
this is was the example, how can i caculate this damage?
thank you =]
and i dont know how to caculate the damage.
for example - the pokemon is level 5, 'CUT' attack has 50 power,
the pokemon's attack is 12, the wild pokemon's def is 9.
(i dont know if it's matter, sp. attack 9 and wild's sp defense 11).
the wild pokemon is level 3 (again, it's example).
the attacker pokemon have a ability that makes normal moves
(like cut) +3 damage (15 attack), and the wild pokemon have 17 hp and used defense curl that added his defense +3 (i dont know exactly, but...)
this is was the example, how can i caculate this damage?
thank you =]