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[Help] Calculate pokemon damage

  • 30
    Posts
    12
    Years
    • Seen Jul 26, 2015
    i'm making pokemon battle system (r\s\e style),
    and i dont know how to caculate the damage.
    for example - the pokemon is level 5, 'CUT' attack has 50 power,
    the pokemon's attack is 12, the wild pokemon's def is 9.
    (i dont know if it's matter, sp. attack 9 and wild's sp defense 11).
    the wild pokemon is level 3 (again, it's example).
    the attacker pokemon have a ability that makes normal moves
    (like cut) +3 damage (15 attack), and the wild pokemon have 17 hp and used defense curl that added his defense +3 (i dont know exactly, but...)
    this is was the example, how can i caculate this damage?
    thank you =]
     
    Oh god... you really want to know? :D

    Oh well... here you go:

    [PokeCommunity.com] [Help] Calculate pokemon damage


    [PokeCommunity.com] [Help] Calculate pokemon damage



    STAB is the same-type attack bonus. This is equal to 1.5 if the attack is of the same type as the user, and 1 if otherwise.
    Type is the type effectiveness. This can be either 0, 0.25, 0.5, 1, 2, or 4 depending on the type of attack and the type of the defending Pokémon.
    Critical is 2 for a critical hit, 1 otherwise. For Pokémon with Sniper, it is 3 for a critical hit.
    other counts for things like held items, field advantages, and whether the battle is a Double Battle or Triple Battle or not.
    rand is a random number from 0.85 to 1.00.


    All credit goes to bulbapedia.
     
    Thank you =]
    i'm using GM 8, hard than rmxp (no classes, need to make everything from 0 - even walk and simple things like that) :) .
     
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