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- 12
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- Seen Jun 24, 2017
i have animating gif image and use this script in PokeBattle_ActualScene
found from here https://www.pokecommunity.com/showthread.php?t=317114
i have got three problems
1)After attack animation it again resize to original size.
2)In some battlers forms a black thing during animation.
3)After defeating enemy and get exp the enemy sprite shows down.
Note: Problem 3 do not come in essentialv12
images are down in attachment.please help.
I am using essential v13
THANKS IN ADVANCE
Sorry for bad english
if @frame>5 && @PokemonBattlerSprite.zoom_x<2.0 @PokemonBattlerSprite.zoom_x+=0.2 @PokemonBattlerSprite.zoom_y+=0.2 @PokemonBattlerSprite.zoom_x=2.0 if @PokemonBattlerSprite.zoom_x > 2.0 @PokemonBattlerSprite.zoom_y=2.0 if @PokemonBattlerSprite.zoom_y > 2.0 pbSpriteSetCenter(@PokemonBattlerSprite,@spritex,0) @PokemonBattlerSprite.y=@spritey+(@endspritey-@spritey)*@PokemonBattlerSprite.zoom_y end if @PokemonBattlerSprite.tone.gray<=0 && @PokemonBattlerSprite.zoom_x>=2.0
found from here https://www.pokecommunity.com/showthread.php?t=317114
i have got three problems
1)After attack animation it again resize to original size.
2)In some battlers forms a black thing during animation.
3)After defeating enemy and get exp the enemy sprite shows down.
Note: Problem 3 do not come in essentialv12
images are down in attachment.please help.
I am using essential v13
THANKS IN ADVANCE
Sorry for bad english
Last edited: