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- Seen Nov 1, 2017
Hey everyone, so my friends and I are having a tournament between us with some unique restrictions on team building etc.
The way it works is that we have a pool of eight Pokémon each, of which two are from the NU/PU tiers, two from RU, two from UU and two from OU. An OU mon can be replaced by a UU mon and so forth, so for example I could have one OU mon and three UU mon in the pool, but not three OU and one UU.
Anyways, for each battle, it is required that you have at least one NU/PU Pokémon in your team.
So I've gone and created a basic skeleton of a team, I only have six Pokémon however. I would like some thoughts on the current team itself (definitely wip) and also what two Pokémon I should add into the pool of eight.
Jolteon @ Air Balloon
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Roar
- Toxic
- Hidden Power [Ice]
- Thunderbolt
So first off is Jolteon, an unorthodox set in it's use of Roar and Toxic, but this is to deal with higher tier Pokémon that would otherwise entirely check it. Jolteon is my first RU Pokémon to be on the team, and it is without doubt one of my favourites from the RU tier. HP Ice and Thunderbolt are fairly explanatory, Roar is to phase out in case rocks stay in (from Jirachi)
RU #1
Espeon @ Leftovers
Ability: Magic Bounce
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Psyshock
- Dazzling Gleam
- Calm Mind
Another special sweeper, but one to counter entry hazards. Even though it's not the most reliable way of countering, Espeon is the set up sweeper of the team.
UU Pokémon #1
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 200 Def / 60 SpA
Bold Nature
- Heal Bell
- Wish
- Protect
- Scald
Vaporeon is the healer, cleric and tank of the team. Deals with status ailments and offering wish for the other Pokémon.
Kyurem-Black @ Life Orb
Ability: Teravolt
Shiny: Yes
EVs: 20 Atk / 252 SpA / 236 Spe
Mild Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost
Kyurem-B is the first OU Pokémon of the pool, and a rather unusual one at that (for me at least, I have never used Kyurem before). Obviously this team is so far severely lacking in physical presence, and Kyurem, with its insane physical stats as well as awesome coverage provides a mixed wall-breaking set. This is a standard smogon set, which seems to work nicely on Showdown with the team.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Stealth Rock
- Fire Punch
- Drain Punch
- U-turn
OU#2
Ahhhh Jirachi... The lead of the team, Jolly being the other potential nature. Set up stealth rocks and then U-Turn out is the standard plan, with it's other moves providing coverage and recovery.
Mismagius @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Foul Play
- Shadow Ball
- Substitute
- Nasty Plot
NU#1
This is the second set up sweeper of the team, again a special sweeper, however access to foul play allows for some flexibility.
Obviously the team is severely lacking in many things, with a huge dark type weakness being the extremely obvious fault.
So please, tell me your thoughts on what I should use instead of some of these mon, or what these sets should be instead of what they actually are, and if you have any ideas for the other two mon I can pick, one from the NU tier, and one from RU, then please let me know!
Thank you all :)
The way it works is that we have a pool of eight Pokémon each, of which two are from the NU/PU tiers, two from RU, two from UU and two from OU. An OU mon can be replaced by a UU mon and so forth, so for example I could have one OU mon and three UU mon in the pool, but not three OU and one UU.
Anyways, for each battle, it is required that you have at least one NU/PU Pokémon in your team.
So I've gone and created a basic skeleton of a team, I only have six Pokémon however. I would like some thoughts on the current team itself (definitely wip) and also what two Pokémon I should add into the pool of eight.
Jolteon @ Air Balloon
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Roar
- Toxic
- Hidden Power [Ice]
- Thunderbolt
So first off is Jolteon, an unorthodox set in it's use of Roar and Toxic, but this is to deal with higher tier Pokémon that would otherwise entirely check it. Jolteon is my first RU Pokémon to be on the team, and it is without doubt one of my favourites from the RU tier. HP Ice and Thunderbolt are fairly explanatory, Roar is to phase out in case rocks stay in (from Jirachi)
RU #1
Espeon @ Leftovers
Ability: Magic Bounce
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Psyshock
- Dazzling Gleam
- Calm Mind
Another special sweeper, but one to counter entry hazards. Even though it's not the most reliable way of countering, Espeon is the set up sweeper of the team.
UU Pokémon #1
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 200 Def / 60 SpA
Bold Nature
- Heal Bell
- Wish
- Protect
- Scald
Vaporeon is the healer, cleric and tank of the team. Deals with status ailments and offering wish for the other Pokémon.
Kyurem-Black @ Life Orb
Ability: Teravolt
Shiny: Yes
EVs: 20 Atk / 252 SpA / 236 Spe
Mild Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost
Kyurem-B is the first OU Pokémon of the pool, and a rather unusual one at that (for me at least, I have never used Kyurem before). Obviously this team is so far severely lacking in physical presence, and Kyurem, with its insane physical stats as well as awesome coverage provides a mixed wall-breaking set. This is a standard smogon set, which seems to work nicely on Showdown with the team.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Stealth Rock
- Fire Punch
- Drain Punch
- U-turn
OU#2
Ahhhh Jirachi... The lead of the team, Jolly being the other potential nature. Set up stealth rocks and then U-Turn out is the standard plan, with it's other moves providing coverage and recovery.
Mismagius @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Foul Play
- Shadow Ball
- Substitute
- Nasty Plot
NU#1
This is the second set up sweeper of the team, again a special sweeper, however access to foul play allows for some flexibility.
Obviously the team is severely lacking in many things, with a huge dark type weakness being the extremely obvious fault.
So please, tell me your thoughts on what I should use instead of some of these mon, or what these sets should be instead of what they actually are, and if you have any ideas for the other two mon I can pick, one from the NU tier, and one from RU, then please let me know!
Thank you all :)