- 48
- Posts
- 8
- Years
- Katones City
- Seen Apr 28, 2025
Hi. I have been into ROM Hacking properly for several months now and still am a bit of noob in the area. There are two things I would like to know.
Firstly, is there a way to change the flag number that activates the Pokedex option in the menu from 829 to something else?
I saw FBI's post about editing the Start menu and decided to implement some features replacing some from the Start menu. The Pokedex is going to be replaced with a Ride Pager kind of thingy and I want the option to activate when the player has received a Charizard. I already used the flag 60B to check if the player has received a Charizard or not. So can I change the flag number for Pokedex from 829 to 60B somehow?
Alternately, can I use the flag 829 for internal scripts in my game? I could replace the Charizard checking flag to be 829 instead of 60B in my scripts. However, the flag also controls some overworld appearance and disappearance of NPCs in the game. Is 829 safe to use for these purposes?
Secondly, I have planned a branched ending in my game. Is there a way to change the maps shown in the end credits of Fire Red based on the ending i.e. some kind of flag or variable? I want certain maps to appear in one ending and other maps in another ending.
Thanks in advanced!
Firstly, is there a way to change the flag number that activates the Pokedex option in the menu from 829 to something else?
I saw FBI's post about editing the Start menu and decided to implement some features replacing some from the Start menu. The Pokedex is going to be replaced with a Ride Pager kind of thingy and I want the option to activate when the player has received a Charizard. I already used the flag 60B to check if the player has received a Charizard or not. So can I change the flag number for Pokedex from 829 to 60B somehow?
Alternately, can I use the flag 829 for internal scripts in my game? I could replace the Charizard checking flag to be 829 instead of 60B in my scripts. However, the flag also controls some overworld appearance and disappearance of NPCs in the game. Is 829 safe to use for these purposes?
Secondly, I have planned a branched ending in my game. Is there a way to change the maps shown in the end credits of Fire Red based on the ending i.e. some kind of flag or variable? I want certain maps to appear in one ending and other maps in another ending.
Thanks in advanced!