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[Help] Starter Changer - Visual Basic 2005

  • 109
    Posts
    21
    Years
    I'm stuck in a part of my program. If I finish this part I can finish it with easy. I do this in my starter changer.

    dim var1 as byte
    dim var2 as byte

    var1 = &H01 <- Turns instantly to 1
    var2 = &H00 <- Turns instantly to 0

    If I keep them at 1 and 0 it writes a ????? Pokemon as your starter (Fire Red). I want it so it'll write 01 and 00 so it writes bulbasaur as your starter pokemon for pokeball one(&H169BB5). Can someone please help me with this problem? If this is in the wrong section, I'm sorry.
     
    This is better fitting in the Computers/Technology discussion forums.

    ~moved~
     
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