- 8
- Posts
- 4
- Years
- America, EST
- Seen Dec 17, 2020
Hello everyone!
I am hoping that someone knows a way to have multiple outfits in the game. I know how to just switch outfits but I want more than that. I want players to have to buy outfits, and be able to "unlock" outfits for completing tasks. So I would need some kind of system to store and check which outfits a player has. I suppose a storage like the players PC could be useful, just renamed to wardrobe or the like.
I also will need some kind of system to check which outfit a player is wearing because I plan on having a snowy area which can only be assessed after the player has a winter jacket. I currently have that mostly working, save for the previous outfit worn part. I adapted a tutorial on sinking mud and used it for snow. It seems to interfere with my game though as it makes my outfit whatever is set in the script, regardless if another event changes the outfit. I would guess that the "else $trainer.outfit = 0" needs to be something more like "else $trainer.outfit = saved outfit choice".
I had links but it seems I need to post at least five times to use links, so I guess I will spam my comments and have the links in one of those.
Any help, thoughts, and/or criticism you can provide is greatly appreciated!
I am hoping that someone knows a way to have multiple outfits in the game. I know how to just switch outfits but I want more than that. I want players to have to buy outfits, and be able to "unlock" outfits for completing tasks. So I would need some kind of system to store and check which outfits a player has. I suppose a storage like the players PC could be useful, just renamed to wardrobe or the like.
I also will need some kind of system to check which outfit a player is wearing because I plan on having a snowy area which can only be assessed after the player has a winter jacket. I currently have that mostly working, save for the previous outfit worn part. I adapted a tutorial on sinking mud and used it for snow. It seems to interfere with my game though as it makes my outfit whatever is set in the script, regardless if another event changes the outfit. I would guess that the "else $trainer.outfit = 0" needs to be something more like "else $trainer.outfit = saved outfit choice".
I had links but it seems I need to post at least five times to use links, so I guess I will spam my comments and have the links in one of those.
Any help, thoughts, and/or criticism you can provide is greatly appreciated!