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- Seen Oct 5, 2021
Hello. First of all, I'm using v.18.1 and my question is not so easy to explain, but I'll try.
So, I want to add an autosave script inside the Intro event, right after the Intro, at the same time as the player is being transferred to his house.
So I technically could playtest the game with the chosen character being in his house, and so I could make an autorun event inside the house and add
some Texts and some Set move Routes to the autorun event and then playtest with the character being there and see if what I did works.
I hope I could explain it well, and I hope you understood my question, I also hope somebody could help me with this.
Any help would be appreciated and those who help me will get credited in the Scene_Credits of my game project.
Thank you in advance. Regards
Leondrea
So, I want to add an autosave script inside the Intro event, right after the Intro, at the same time as the player is being transferred to his house.
So I technically could playtest the game with the chosen character being in his house, and so I could make an autorun event inside the house and add
some Texts and some Set move Routes to the autorun event and then playtest with the character being there and see if what I did works.
I hope I could explain it well, and I hope you understood my question, I also hope somebody could help me with this.
Any help would be appreciated and those who help me will get credited in the Scene_Credits of my game project.
Thank you in advance. Regards
Leondrea
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