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how do I add new variable, global etc. switches?

  • 2
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    12
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    • Seen Dec 6, 2016
    I REALLY don't know anything about creating scripts, or anything related to them... I've been having a hard time figuring out how to add new switches (like add new gym defeat) or a pokemon follow system. I'm currently using V9. V11 does not workl with trainers for some reason.. It just says no method available and crashes. I already know how to add new pokemo to a game make trainers, and so forth. Its just theevent switches !!!!!!!!!
     
    Switches and variables are basic RMXP knowledge. There's nothing special about them in Essentials. You should search Google for some RMXP tutorials to help you.

    Scripting isn't really an Essentials thing either. The best advice I can give you is to not do it if you don't need to. Try to make some of your game first before wanting to add the (stupid) gimmick of having Pokémon follow the player.

    Only the External Editor is a problem when trying to make new trainers. You can make them manually in trainers.txt, or make them within the game itself (create a trainer event referencing a trainer that doesn't exist, and compile the game).
     
    Thank you for you input! And I was just using the follow system as an example. Maybe like have a pokemon follow you to help it across a forest or something! Haha but I shall look up some stuff! I have knowledge on how to make a game just not the scripting (variable, global switch input) part. :P
     
    I think you're confusing scripting with eventing. Anything to do with scripting happens in the Script Editor, which you open with F11, and is not a beginner skill. Eventing is for events, e.g. NPCs, trainers, doors and items, and is a basic RMXP skill.
     
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