- 2
- Posts
- 15
- Years
- Seen Mar 20, 2011
First of all, let just say thank you so much to the admins here at pokecommunity for running a great board that actually bothers to send activation emails. You tend to take those for granted until the day you end up on some backwash, nonsense RPG Maker XP board whose admins don't even have a valid email address.
I have a dream-game I've wanted to play for many years now (try since 2001), and thats a pokemon game with at least SNES caliber graphics on a console. Now, thanks to a neato Visual Boy I can play on a Wii, that dream is almost a reality, but there are alot of road blocks, and not to overwhelm you guys or anything, but just in case anyone can help with absolutely anything, i'm going to list them all:
1. the GBA pokemon games are split into two groups: pokemon and some flipping nonsense called ruby and sapphire that felt as though it needed to add Yog-Sothoth as a pokemon because Mewtwo is no longer cool enough I guess.
2. The real pokemon games, fire red and leaf green, are almost perfect in every way but for a few details, these are:
3. Missingno. has been beyond nerfed by nintendo because they refuse to acknowledge that a game can have a life outside of them, and try to keep anyone from catching him. His sprites, states, types, and everything else OTHER THAN POKEDEX NUMBER have been changed.
4. No Mew Glitch, no normally obtainable Mew. Not worth playing for this and Missingno alone, but theres more:
5. The secret islands with GS pokemon exclude a few of the early leaked GS ones that I really liked. Minor, yes, but if I can fix 'M and Mew, I can fix this.
6. Rayquaza showing up in SSBB really improved my opinion of him. So much, in fact, that as long as I was editing pokemon, I might as well take 252-255 and put Ray and those other couple in there and replace the Deoxys event with him.
These were a few of the edits I needed to make, but I'm not done yet:
7. If i'm going to hack a rom for the Wii-Visual Boy directly, I am entirely at the mercy of what programs are available for doing this, and those programs are mostly unreliable and split between the two types of of Advance pokemon games, this means
8. That some programs that work like a snow day for FRLG do wonders for RSE, and vice versa, but the majority of working, reliable apps i've downloaded are specifically for RSE, so that I at one point decided to just remake FRLG on ruby, BUT
9. Regardless of small victories, I can never edit the few simple things that were the only reason I began trying to hack in the first place, Missingno., Mew, etc. AND
10. Using a rom creates a whole new set of problems that are just as touch and go as normal pokemon editing, like I have to change all the pokemon that evolve through trade, elliminate version differences, etc.
Now, apparently I'm the odd guy out here, because when I think "pokemon advance hacking" the very first thing i think of is, what should be obvious, the very first pokemon, number 000, Missingno., but:
11. The only hacking tool I've been able to access Missingno. on is PokeTronic, which is a good, reliable program, but it changes nothing that I need.
So the biggest problem here is that even with advance map, I can't put down the only permanent ????? in the wild, edit stats, etc. Even this might be gotten around if I had a pokedex editor that could put a no.256 Missingno. at 000 in a pokedex, but, of course,
12. The only such tool I could find is completely useless.
I haven't even begun to talk about the nonsense with the RPG Maker XP thing. And I don't want to go on with this any further.
At any point in reading this laundry list of going back and forth between nonsense things have any of you come up with an idea that might help me play a normal game of GBA Pokemon with all 152 originals catchable and some neat GS with nothing above 255 (you know what I mean), then please speak up. I'm hoping that maybe one guy will have something to say about even just one thing that might help.
On the other hand, if anyone has heard of a hacked VBA rom that is literally just FRLG with a catchable Mew and old-school (water gun, water gun, sky attack, pound) Missingno. already available, then that would just solve all my problems then and there.
Most of all, thanks to everyone who actually took the time to read all that nonsense. I'm not trying to add 500 original pokemon or anything, but all is takes is one stupid glitch to make playing this dream game of mine almost impossible. I've been at this a while and it's kinda a big deal for me, since I really liked playing pokemon back in the day. My team was always Venusaur, Missingno., Mew, Dragonite, Porygon, and Gengar, and I can't really experience that on one of these new-fangled game machines with the terrible Decamark laughing at me the whole time. So... now i've run out of things to say.
Thanks in advance,
POKEMON advance,
C.O.V.
I have a dream-game I've wanted to play for many years now (try since 2001), and thats a pokemon game with at least SNES caliber graphics on a console. Now, thanks to a neato Visual Boy I can play on a Wii, that dream is almost a reality, but there are alot of road blocks, and not to overwhelm you guys or anything, but just in case anyone can help with absolutely anything, i'm going to list them all:
1. the GBA pokemon games are split into two groups: pokemon and some flipping nonsense called ruby and sapphire that felt as though it needed to add Yog-Sothoth as a pokemon because Mewtwo is no longer cool enough I guess.
2. The real pokemon games, fire red and leaf green, are almost perfect in every way but for a few details, these are:
3. Missingno. has been beyond nerfed by nintendo because they refuse to acknowledge that a game can have a life outside of them, and try to keep anyone from catching him. His sprites, states, types, and everything else OTHER THAN POKEDEX NUMBER have been changed.
4. No Mew Glitch, no normally obtainable Mew. Not worth playing for this and Missingno alone, but theres more:
5. The secret islands with GS pokemon exclude a few of the early leaked GS ones that I really liked. Minor, yes, but if I can fix 'M and Mew, I can fix this.
6. Rayquaza showing up in SSBB really improved my opinion of him. So much, in fact, that as long as I was editing pokemon, I might as well take 252-255 and put Ray and those other couple in there and replace the Deoxys event with him.
These were a few of the edits I needed to make, but I'm not done yet:
7. If i'm going to hack a rom for the Wii-Visual Boy directly, I am entirely at the mercy of what programs are available for doing this, and those programs are mostly unreliable and split between the two types of of Advance pokemon games, this means
8. That some programs that work like a snow day for FRLG do wonders for RSE, and vice versa, but the majority of working, reliable apps i've downloaded are specifically for RSE, so that I at one point decided to just remake FRLG on ruby, BUT
9. Regardless of small victories, I can never edit the few simple things that were the only reason I began trying to hack in the first place, Missingno., Mew, etc. AND
10. Using a rom creates a whole new set of problems that are just as touch and go as normal pokemon editing, like I have to change all the pokemon that evolve through trade, elliminate version differences, etc.
Now, apparently I'm the odd guy out here, because when I think "pokemon advance hacking" the very first thing i think of is, what should be obvious, the very first pokemon, number 000, Missingno., but:
11. The only hacking tool I've been able to access Missingno. on is PokeTronic, which is a good, reliable program, but it changes nothing that I need.
So the biggest problem here is that even with advance map, I can't put down the only permanent ????? in the wild, edit stats, etc. Even this might be gotten around if I had a pokedex editor that could put a no.256 Missingno. at 000 in a pokedex, but, of course,
12. The only such tool I could find is completely useless.
I haven't even begun to talk about the nonsense with the RPG Maker XP thing. And I don't want to go on with this any further.
At any point in reading this laundry list of going back and forth between nonsense things have any of you come up with an idea that might help me play a normal game of GBA Pokemon with all 152 originals catchable and some neat GS with nothing above 255 (you know what I mean), then please speak up. I'm hoping that maybe one guy will have something to say about even just one thing that might help.
On the other hand, if anyone has heard of a hacked VBA rom that is literally just FRLG with a catchable Mew and old-school (water gun, water gun, sky attack, pound) Missingno. already available, then that would just solve all my problems then and there.
Most of all, thanks to everyone who actually took the time to read all that nonsense. I'm not trying to add 500 original pokemon or anything, but all is takes is one stupid glitch to make playing this dream game of mine almost impossible. I've been at this a while and it's kinda a big deal for me, since I really liked playing pokemon back in the day. My team was always Venusaur, Missingno., Mew, Dragonite, Porygon, and Gengar, and I can't really experience that on one of these new-fangled game machines with the terrible Decamark laughing at me the whole time. So... now i've run out of things to say.
Thanks in advance,
POKEMON advance,
C.O.V.