• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Other] How to add Fairy Type and go over 100 with levels?

  • 19
    Posts
    9
    Years
    I want to do a Ultimate End-like(Ultimate End is a Crystal hack) Ruby hack. :c
    But:
    I want to put all 6 gen Pokemon(as they are only 72. But I don't think I will put legendaries or some Pokemon like Binacle)and some 4-5 gen Pokemon and give new type to some(ex. Arbok Poison/Dark). And I wanted to do the first gym a Fairy Gym. How to add the Fairy type? (and, who knows, some other types like Sound or Abnormal.) I played some 1 gen hacks(Pokemon Grape and Pokemon Brown)and these had the Fairy type, so I think it can be added even in Ruby no?

    And in Ultimate End Red's Pikachu is at 255: how? Is there some way to make enemy Pokemon at a level more than 100?

    ^^

    Ah, and is a way to make usable the 25 ?? between 2nd gen and 3rd gen Pokemons? In Grape the creator of hacks made usable all the MissingNO.s :O
     
    From what I have gathered, all of this is 'easily' done by HEX editing. I'm bad at it though. There are plenty of tutorials but there is no tool where (as an example) just check the 'Add fairy type' button and wallah.
     
    I want to do a Ultimate End-like(Ultimate End is a Crystal hack) Ruby hack. :c
    But:
    I want to put all 6 gen Pokemon(as they are only 72. But I don't think I will put legendaries or some Pokemon like Binacle)and some 4-5 gen Pokemon and give new type to some(ex. Arbok Poison/Dark). And I wanted to do the first gym a Fairy Gym. How to add the Fairy type? (and, who knows, some other types like Sound or Abnormal.) I played some 1 gen hacks(Pokemon Grape and Pokemon Brown)and these had the Fairy type, so I think it can be added even in Ruby no?

    And in Ultimate End Red's Pikachu is at 255: how? Is there some way to make enemy Pokemon at a level more than 100?

    ^^

    Ah, and is a way to make usable the 25 ?? between 2nd gen and 3rd gen Pokemons? In Grape the creator of hacks made usable all the MissingNO.s :O

    Rounded up some tutorials for adding new types. HERE is for Firered, and HERE is for Emerald.
     
    Here is a tutorial for adding new types to Ruby: https://www.pokecommunity.com/showthread.php?t=313163

    Because of the way the seen/caught flags are handled (iirc) in Ruby, the number of Pokémon can not be expanded safely without the data messing up other parts of the RAM during gameplay. Similarly, there is not a way to enable the 25 slots between Celebi and Treecko. Sure, you can use them but they will not work correctly and will not have Pokédex entries. For Ruby, if you want to add newer Pokémon the only safe option you have is replacing old ones you don't want anymore.

    And in the GBA games there is no way to set Pokémon over level 100 -- you could set them manually but they will mess up the battle.
     
    Here is a tutorial for adding new types to Ruby: https://www.pokecommunity.com/showthread.php?t=313163

    Because of the way the seen/caught flags are handled (iirc) in Ruby, the number of Pokémon can not be expanded safely without the data messing up other parts of the RAM during gameplay. Similarly, there is not a way to enable the 25 slots between Celebi and Treecko. Sure, you can use them but they will not work correctly and will not have Pokédex entries. For Ruby, if you want to add newer Pokémon the only safe option you have is replacing old ones you don't want anymore.

    And in the GBA games there is no way to set Pokémon over level 100 -- you could set them manually but they will mess up the battle.
    Thanks for the tutorial -w-
    But I'm not good at hex editing -w- Now, or I will not add Fairy type or I will ask a mine friend expert of hex editing. -w-

    Sure? I've played a spanish hack, Mismagius, Gligar and Honchkrow were at the 25 slot(i controlled with YAPE) :O

    Is a way :/ In a italian forum one hacker posted a screen with a Zigzagoon with level ?3 :O Maybe is a way with hex editing? :O
    (I wanted to post the image but is from Tinypic)
     
    Last edited:
    Back
    Top