• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

How to add grass and encounters inside a building with Advance Map

  • 2
    Posts
    2
    Years
    • Seen Sep 20, 2023
    Don't know if this has been posted before but I couldn't find it, so here's one for the people who don't want to figure it out themselves. I also don't know if this is just common knowledge and I'm dumb.

    (this is my first ever post so if I did something wrong please lmk)

    So you basically go to the tile that you want to turn into encounter grass (can look like anything), and turn the second box in background byte into $01 so it will be
    $00 $01

    like I said I don't know if this is common knowledge or has already been posted before so please lmk and ill take it down or whatever i need to do.
     
    Last edited:
    You should clarify what you are using to make your game (ie a decomp or a romhack or RPG Maker) when asking for help. You are more likely to get an answer or directed to where that answer would be.
     
    Back
    Top