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- Seen Apr 14, 2016
so if we use different colors, im using the hgss colors, do we need that worldmap.pal? how would i get the colors right?
That might be caused by your map using slightly different colors than the palette has. You might want to try reinserting it after having checked to see if the colors matched. Because they need to match exactly. You could do that with a combination of APE's RGB/GBA converter and a program like Paint, that allows you to view a pixel's color. (Irfanview is better, though, because it lets you view an indexed image's palette.)Alright. When I wrote over the rom, I now saw the two messages each time. Only problem is the game can't run anymore. VBA is popping up with with an error saying it can't read the image. I'm assuming I wrote over the wrong image or something. I can't really tell what the world map image is supposed to look like. I jumped to 245 (I am using Emerald) and shifted up and down about 20 but nothing looks remotely like the worldmap or bearing any hint to one. Can you screenshot what sort of image I'm supposed to look for?
Edit: Now it's inserted but the colors are off. The colors should be like your map's colors. i196 (dot) photobucket (dot) com/albums/aa58/darkpidgeot/mapdiscolor (dot) png
Hmm, never seen that before. Sorry, but I'm afraid I can't help you with that problem. :(Hi im having LOADS of trouble with NTME i am using the same size pic as Larsie but it says it is 'too big or too small' I am also using sphere to make the tilemap like in the video in the tutorial. And sometimes when i manage to turn the png images to raw it come up but says 'couldn't guess the tilemap's size' and when i press okay this happens (see attachment).
wouldnt it be easier to use a .pal of my worldmap and import it using APE? and is the offset for ruby right? its giving me yellows and reds, not blues and greens... help plz
There could be a couple of reasons for that.I can't seem to find the worldmap or tileset in unZL. I checked the numbers. I am using ruby. I just can't find it.
See my PM.well i found something on zophars utilities but you need java and i cant get java to download java please help
See the post above you. Zophar's Utilities. Google "TileMolester", and it's the first link in the search results.does somebody know where to download tilemolestor? I can't find it
I dunno. It could happen if you already repointed the tilemap before, but other than that, I wouldn't know. Sorry.Hey, im having some trouble with writing my tilemap to the rom. when i load the .raw for my tileset and write it to the rom, it gives me the "ptr found at 000FA990. Changed." with is the message im supposed to get. But when i try to load the.raw of my tilemap and write it to the rom with the correct offset and everything, i dont get that message. I followed every step exactly and tried a bunch of different offsets for my tilemap but it just wont write to the rom propperly.