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How to make a forced encounter shiny

37
Posts
9
Years
    • Seen Mar 24, 2024
    So i have a script and it goes like this

    @>Play SE: '125Cry', 80,100
    @>Wait 15 frame(s)
    @>Control Switches: [0032: Fateful Encounters] = ON
    @>Script: pbWildBattle(PBSpecies::ELECTABUZZ,15)
    @>Control Switches: [0032: Fateful Encounters] = OFF
    @>Control Self Switch: A =ON
    @>

    I'm just wondering if there is a way I can force the Pokemon to be shiny?
    Thanks for any help :)
     
    14
    Posts
    9
    Years
    • Seen Sep 25, 2023
    If Global Switch 31 is on, all encounters will be shiny.

    Mej is right, though. I knew that answer off-hand, but I only knew it because I remember reading it on the wiki.
     
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