- 55
- Posts
- 6
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- Seen Mar 22, 2025
I've had this problem for months and i really don't know what to do about it. Here is exactly the things I'm doing.
Player steps out of his house and onto a tile which plays the script of his rival walking up, introducing himself, and then walking away to his house. The issue is i want him to disappear ofscreen so it can be like he does go into his house. But that's my problem. I can't figure out how to make him disappear. I have-
On the sprite thats being moved with the set move route command, created a new page with nothing on it, with the condition to switch to the page with nothing being the global switch Walked Away, which activates once the move route offscreen is done via the tile outside the player's house. However, all the npc does once offscreen is stand there, unable to be interacted with and certainly not disappeared. How do i make him disappear after walking offscreen??
Player steps out of his house and onto a tile which plays the script of his rival walking up, introducing himself, and then walking away to his house. The issue is i want him to disappear ofscreen so it can be like he does go into his house. But that's my problem. I can't figure out how to make him disappear. I have-
On the sprite thats being moved with the set move route command, created a new page with nothing on it, with the condition to switch to the page with nothing being the global switch Walked Away, which activates once the move route offscreen is done via the tile outside the player's house. However, all the npc does once offscreen is stand there, unable to be interacted with and certainly not disappeared. How do i make him disappear after walking offscreen??