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how to set up a trainer battle that you can lose.

  • 46
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    17
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    • Seen Apr 28, 2013
    Can someone explaine how to set up a trainer battle that if lost you still can continue. i did what the wiki said but for some reson i still black out after i lost so im not to sure what im doing rong.
    if posible can some one post an example event of this so i can see what im doing rong.
     
    Code:
    pbTrainerBattle(PBTrainers::CAMPER,"Dave",_I("I enjoyed it."),false,0,[COLOR=Red]true[/COLOR])
    That red part means you'll continue after a loss/draw, rather than black out.

    Note that if your trainer's event still has comments in it, any changes you made (i.e. to the red part) will be undone the next time the game is run. Delete the comments.
     
    Code:
    pbTrainerBattle(PBTrainers::CAMPER,"Dave",_I("I enjoyed it."),false,0,[COLOR=Red]true[/COLOR])
    That red part means you'll continue after a loss/draw, rather than black out.

    Note that if your trainer's event still has comments in it, any changes you made (i.e. to the red part) will be undone the next time the game is run. Delete the comments.

    thank you for that, thats exactly what i was doing wrong, I still had the comments in my event.
     
    Does anyone knows how to make trainer battle with set rules? For instance, like banning certain Pokémon, items, and making a 3V3 battles.
     
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