COMBOY
Pokémon Crimson & Navy
- 72
- Posts
- 13
- Years
- Cybertron, Chile
- Seen Jan 27, 2020
Recently I was testing the Mega Evolutions feature, and I noted that when you put the USEFIGHTBOX in 'false' in PokeBattle_SceneConstants, the button to activate the MegaEvo dissapears, and that's because the button is just shown when the USEFIGHTBOX is in 'true'
I was wondering if there was a method to make the MegaEvo button be shown without needing the Fight Box graphic, I mean, to be on top of the "normal" fight box. Or maybe a normal text box on top of the normal fight box with a MegaEvo icon sprite, but that would be requesting so much, isn't it?
I was wondering if there was a method to make the MegaEvo button be shown without needing the Fight Box graphic, I mean, to be on top of the "normal" fight box. Or maybe a normal text box on top of the normal fight box with a MegaEvo icon sprite, but that would be requesting so much, isn't it?