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[Graphics] How to Turn Pokemon FR hero's sprite from 16x32 to 32x32?

  • 2
    Posts
    6
    Years
    • Seen Oct 14, 2018
    Hey Guys!

    I'm new to this community so please tell me if i'm doing wrong.

    I am trying to change the Hero's OW Sprite from 16x32 to 32x32 to make it more DS styled.

    And i've inserted the OW sprite (32x32) too through NSE 1.7.5

    But it shows messed up in the Gameplay in VBA.

    Please help me fixing this Problem...

    Some screenshots...
     

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    Hey Guys!

    I'm new to this community so please tell me if i'm doing wrong.

    I am trying to change the Hero's OW Sprite from 16x32 to 32x32 to make it more DS styled.

    And i've inserted the OW sprite (32x32) too through NSE 1.7.5

    But it shows messed up in the Gameplay in VBA.

    Please help me fixing this Problem...

    Some screenshots...

    Try Overworld Manager. It allows resizing and automates insertion for you. Once your ROM is loaded (always make a backup) select the profile "BPRE" then click table 0 and picture 0. Click resize and you can resize it to 32x32. Insert your frame sheet via my tutorial here.
     
    Btw The Sprite sheet contains 16x32 sprites, if I put 32x32 sprites wont there be any Problems?

    Update:- I got a problem
     

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    • [PokeCommunity.com] How to Turn Pokemon FR hero's sprite from 16x32 to 32x32?
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    Last edited:
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