How would you fix YGO?

Frostweaver

Ancient + Prehistoric
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    We all know one thing: YGO card game currently is pretty screwed.



    What do you think are the problems in YGO? I'm talking about the game as a whole and not just the current banlist though. Just a rant-athon thread to have something to post on for YGO, really XD;

    Yes, you can imagine a bit...




    What I think are the problems:

    -rarity level up the butthole of UDE because they just need that crush card to be 1 in every 2 box or something to drill off the money? Can't we just stick with 6 rarity like Pokemon TCG or something. I know a lot of real card player is really upset about it.

    -Subtypes are almost pointless. Plants and zombies are now pretty identical in what they do... I don't even know what do machines do. Spellcaster is the only "semi" existing subtype to use spell counters, but yeah you get what I mean...

    -so many special summons >_< ever since cyber dragon came out, all the other new cards got new unpreceded levels to compare to, and all the cards after that must have special summoning abilities or else that subtype is not usable (Cloudians). Special summon is suppose to be special, not... expected?

    -normal monster, I don't even need to say what's wrong with them right...
     
    I'd take all the cards, minus Light of Destruction since we're getting that soon anyway, that Japan has and the USA doesn't. Then I'd translate them and release every last one in English in a single pack. Then I'd give Japan the cards they don't have that the USA does, such as "Allure of Darkness".

    Then MAYBE Konami won't be able to screw up the banlist.

    It's a start, at least.
     
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