hirokimura
Miltank's Fanboy Number One
- 150
- Posts
- 7
- Years
- France
- Seen Jul 20, 2023
Hey !
I was bored with HP bars so I made some.
EDIT : forgot the preview !
https://prntscr.com/k32hev
Those are edited rips from Danganronpa trigger happy havoc game. Ressource can be found on spriter's
Juste replace your graphics with this
https://imgur.com/a/B1SajKM
And change this line in pokebattle_scene replace line 625-626 with this
Well, just ctrl f base and take the one after this comment
#===============================================================================
# Data box for regular battles (both single and double)
#===============================================================================
EDIT : To fix the text position in the box like this
https://prntscr.com/khsr84
In pokebattle scene look for this :
And paste this instead
No credit required, edits are okay, have fun !
I was bored with HP bars so I made some.
EDIT : forgot the preview !
https://prntscr.com/k32hev
Those are edited rips from Danganronpa trigger happy havoc game. Ressource can be found on spriter's
Juste replace your graphics with this
https://imgur.com/a/B1SajKM
And change this line in pokebattle_scene replace line 625-626 with this
HTML:
base = Color.new(244,244,244)
shadow = Color.new(0,0,0)
Well, just ctrl f base and take the one after this comment
#===============================================================================
# Data box for regular battles (both single and double)
#===============================================================================
EDIT : To fix the text position in the box like this
https://prntscr.com/khsr84
Spoiler:
In pokebattle scene look for this :
Select the part just after this comment, until the line :# Draw pokemon's name
#Draw shiny icon
And paste this instead
# Draw Pokémon's name
textpos.push([@battler.name,@spritebaseX+8,2,false,base,shadow])
# Draw Pokémon's gender symbol
genderX = self.bitmap.text_size(@battler.name).width
genderX += @spritebaseX+14
case @battler.displayGender
when 0 # Male
textpos.push([_INTL("♂"),genderX,2,false,Color.new(48,96,216),shadow])
when 1 # Female
textpos.push([_INTL("♀"),genderX,2,false,Color.new(248,88,40),shadow])
end
pbDrawTextPositions(self.bitmap,textpos)
# Draw Pokémon's level
pbSetSmallFont(self.bitmap)
imagepos.push(["Graphics/Pictures/Battle/overlay_lv",
@spritebaseX+180-self.bitmap.text_size(@battler.level.to_s).width,16,0,0,-1,-1])
textpos = [
[@battler.level.to_s,@spritebaseX+202,8,true,base,shadow]
]
# Draw Pokémon's HP numbers
if @showhp
hpstring = _ISPRINTF("{1: 2d}/{2: 2d}",self.hp,@battler.totalhp)
textpos.push([hpstring,@spritebaseX+188,46,true,base,shadow])
end
pbDrawTextPositions(self.bitmap,textpos)
# Draw shiny icon
No credit required, edits are okay, have fun !
Last edited: