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- Posts
- 8
- Years
- Australia
- Seen Feb 29, 2024
EDIT: I fixed it. But could someone tell me how to get the npc to walk properly? At the moment it sort of just hovers over.
Spoiler:
'---------------
#org 0x71A308
checkflag 0x828
if 0x1 goto 0x871A330
applymovement 0x1 0x871A3BE
waitmovement 0x1
msgbox 0x871A333 MSG_NORMAL '"[blue_fr]Happy birthday honey!\nPr..."
applymovement 0x1 0x871A3C4
release
end
'---------------
#org 0x71A330
release
end
'---------
' Strings
'---------
#org 0x71A333
= [blue_fr]Happy birthday honey!\nProf. Markk was just\phere but we decided\lnot to wake you.\pWhy don't you go see him?\lHe has something for\pyou!
'-----------
' Movements
'-----------
#org 0x71A3BE
#raw 0x62 'Exclamation Mark (!)
#raw 0x5 'Face Up (Faster)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x13 'Step Right (Normal)
#org 0x71A3C4
#raw 0x12 'Step Left (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#org 0x71A308
checkflag 0x828
if 0x1 goto 0x871A330
applymovement 0x1 0x871A3BE
waitmovement 0x1
msgbox 0x871A333 MSG_NORMAL '"[blue_fr]Happy birthday honey!\nPr..."
applymovement 0x1 0x871A3C4
release
end
'---------------
#org 0x71A330
release
end
'---------
' Strings
'---------
#org 0x71A333
= [blue_fr]Happy birthday honey!\nProf. Markk was just\phere but we decided\lnot to wake you.\pWhy don't you go see him?\lHe has something for\pyou!
'-----------
' Movements
'-----------
#org 0x71A3BE
#raw 0x62 'Exclamation Mark (!)
#raw 0x5 'Face Up (Faster)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x13 'Step Right (Normal)
#org 0x71A3C4
#raw 0x12 'Step Left (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
Last edited: