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I made a UI and would like to share it! [Zipper UI]

  • 10
    Posts
    3
    Years
    • She/It
    • Seen Aug 14, 2021
    I have made a UI Script for v18, I call it Zipper UI.
    It has every pokeball in base essentials, with Beast and Dream balls added in. If you need to add any more, simple ctrl+f
    Code:
    elsif pokemon.ballused==25
          @ballvariable = "25"
    and copy and paste it with whatever numbers you need. In addition to making your own sprites for it.
    This is for public use, simply make sure to credit me whenever used.
    I hope everyone enjoys!
    If you find any bugs, such as menus not appearing, please send them to me so I can fix them.

    INSTALLATION
    Spoiler:
     

    Attachments

    • I made a UI and would like to share it! [Zipper UI]
      UI-1.png
      26.8 KB · Views: 175
    • I made a UI and would like to share it! [Zipper UI]
      UI-2.png
      27.3 KB · Views: 93
    • I made a UI and would like to share it! [Zipper UI]
      UI-3.png
      27 KB · Views: 65
    • I made a UI and would like to share it! [Zipper UI]
      UI-4.png
      26.7 KB · Views: 52
    • I made a UI and would like to share it! [Zipper UI]
      UI-5.png
      26.6 KB · Views: 54
    • I made a UI and would like to share it! [Zipper UI]
      UI-6.png
      26.8 KB · Views: 61
    • PScreen_Party Zipper v4.6.1.zip
      67.1 KB · Views: 34
    Last edited:
  • 8
    Posts
    4
    Years
    • Seen Dec 2, 2021
    ---------------------------
    Pokémon Argentina
    ---------------------------
    Excepción: NameError

    Mensaje: uninitialized constant PokemonMenu::PokemonScreen_Scene

    PScreen_PauseMenu:170:in `pbStartPokemonMenu'

    PScreen_PauseMenu:143:in `loop'

    PScreen_PauseMenu:269:in `pbStartPokemonMenu'

    Scene_Map:193:in `call_menu'

    Scene_Map:163:in `update'

    Scene_Map:68:in `main'

    Scene_Map:65:in `loop'

    Scene_Map:72:in `main'

    Main:49:in `mainFunctionDebug'

    Main:27:in `mainFunction'
     
  • 10
    Posts
    3
    Years
    • She/It
    • Seen Aug 14, 2021
    It may not work on v17.2, I designed it for v18.
    I'm not sure what would need to change to work on v17.2.
     
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