• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Dawn, Gloria, Juliana, or Summer - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Other] I made small edits in PGE and now there are a bunch of invisible walls in the player's bedroom. What did I do wrong?

  • 24
    Posts
    8
    Years
    • Seen Aug 28, 2019
    For added context, I'm using Leon and UltimaSoul's fire red rom base, and I used PGE and Advanced Sprite Editor to change Charmander's sprite and name, and I made some other small changes to Charmander just to mess around (I'm just trying to learn). But when I start up a new game to try and see if the changes worked, I can't progress because there seem to be a bunch of invisible walls in the room that prevent me from walking far or leaving. Has anyone else encountered this? What did I do wrong?
     
    For added context, I'm using Leon and UltimaSoul's fire red rom base, and I used PGE and Advanced Sprite Editor to change Charmander's sprite and name, and I made some other small changes to Charmander just to mess around (I'm just trying to learn). But when I start up a new game to try and see if the changes worked, I can't progress because there seem to be a bunch of invisible walls in the room that prevent me from walking far or leaving. Has anyone else encountered this? What did I do wrong?


    I don't know what caused this error.

    But there is a fix, open your ROM in advancemap and open the bedroom map,
    then open the "movement permissions" tab,
    after that, fix the permissions (red 1= impassable, purple c= passable)
     
    Last edited:
    But there is a fix, open your ROM in advancemap and open the bedroom map,
    then open the "movement permissions" tab,
    after that, fix the permissions (red 1= impassable, purple c= passable)

    I went into advancemap and the movement permissions are completely unchanged. Everything is passable thats supposed to be. So I'm at a loss what to do now.
     
    That means you messed up the code which loads tilesets and tilemaps of the maps. You need to undowhat you have made. If you are good at asm you can track the code. Maybe just pointers messed up.
     
    Back
    Top