rob_thijs
Trick Room Master
- 417
- Posts
- 10
- Years
- Radiant's base
- Seen Jun 2, 2019
Another thread by me :P I'm so happy that I finally made the perfect team for me. I haven't lost and is currently 10-0-0 on battlespot doubles.
So after my Trick Room was a succes, I'm back with a regular team. I think it's missing something but I can't decide what it is. Any help would be appreciated!
Marilyn - Gothitelle (♀) @ Leftovers
Ability - Shadow Tag
Nature - Bold
EV's - 244 HP / 100 Def / 4 SpA / 156 SpD / 4 Spe
- Psychic
- Heal Pulse
- Gravity
- Protect
244 HP and 100 Def to live a +6 Aqua Jet by Azumarill. 244 HP to optimize leftovers recovery.
Shadow Tag to trap opponent team, Heal Pulse to heal mainly Azumarill after Belly Drum, but other team mates who need it as well. Gravity to support Lucario, Manectric and Hydreigon as they will most likely not miss their moves/ It will be used once common EQ users are burned. And Protect to stall, recover HP with Leftovers or to scout.
Riley - Lucario (♂) @ Expert Belt
Ability - Inner Focus
Nature - Adamant
EV's - 252 Atk / 4 SpD / 252 Spe
- Drain Punch
- Extreme Speed
- Iron Tail
- Detect
Inner Focus to prevent flinching. Max Attack investments and Max Speed investments with an Adamant nature to move after Mega Kangamama and leach of HP with Drain Punch. Extreme Speed to take it out the next turn. Iron Tail as 2nd stab, thanks to Gravity it will hit almost everytime it gets the OKO on Sylveon and has a chance to OKO Togekiss with 200 Def. Bullet Punch isn't enough.
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SuperCharger - Manectric (♂) @ Manectite
Ability - Lightningrod
Nature - Modest
EV's - 68 HP / 252 SpA / 188 Spe
- Thunder Bolt
- Overheat
- Hidden Power Ice
- Protect
Lightningrod pre-mega ability to make Volt Switch users useless when Gothitelle is on the field with Manectric. Nature and EV's to OKO Garchomp with HP Ice. 188 Speed EV's to outspeed Gengar. 68 HP EV's to live -1 Earthquake by Lando-T and Garchomp. Thunder to hit hard and with Gravity in play it almost never miss.
Miss Maggie - Mismagius (♀) @ Focus Sash
Ability - Levitate
Nature - Timid
EV's - 4 HP / 252 SpA / 252 Spe
- Shadow Ball
- Will-o-Wisp
- Perish Song
- Protect
252 SpA to get the OKO on non Focus Sash Gengar and hit other pokémon hard. 252 Speed and Timid nature to speed tie with other 105 Speed pokémon. Will-o-Wisp to burn physical threats. Perish Song works great with Gothitelle and counters Mental Herb Trick Room teams as I put a lot of pressure on them. Protect to stall out turns for Perish Song and to scout. Don't know if Taunt is worth running over Protect.
Titania - Azumarill (♀) @ Sitrus Berry
Ability - Huge Power
Nature - Adamant
EV's - 244 HP / 252 Atk / 4 Def / 4 SpD / 4 Spe
- Play Rough
- Aqua Jet
- Belly Drum
- Protect
Standard Belly Drum set with a HP stat that's dividible by 2 to activate Sitrus. Max Attack and Adamant nature to hit as hard as possible.
Hydra - Hydreigon (♂) @ Life Orb
Ability - Levitate
Nature - Timid
EV's - 4 Def / 252 SpA / 252 Spe
- Draco Meteor
- Dark Pulse
- Earth Power
- Tailwind
Life Orb to make use of Tailwind. 252 SpA and 252 Spe to hit as hard and move as fast as possible. DM and DP as stab moves and Flamethrower as coverage. Tailwind for speed control. With Gravity Draco Meteor has a high chance to conect.
So after my Trick Room was a succes, I'm back with a regular team. I think it's missing something but I can't decide what it is. Any help would be appreciated!
![[PokeCommunity.com] I think I finally made the perfect VGC team. [PokeCommunity.com] I think I finally made the perfect VGC team.](https://i.imgur.com/aoIxnay.gif)
Marilyn - Gothitelle (♀) @ Leftovers
Ability - Shadow Tag
Nature - Bold
EV's - 244 HP / 100 Def / 4 SpA / 156 SpD / 4 Spe
- Psychic
- Heal Pulse
- Gravity
- Protect
244 HP and 100 Def to live a +6 Aqua Jet by Azumarill. 244 HP to optimize leftovers recovery.
Shadow Tag to trap opponent team, Heal Pulse to heal mainly Azumarill after Belly Drum, but other team mates who need it as well. Gravity to support Lucario, Manectric and Hydreigon as they will most likely not miss their moves/ It will be used once common EQ users are burned. And Protect to stall, recover HP with Leftovers or to scout.
![[PokeCommunity.com] I think I finally made the perfect VGC team. [PokeCommunity.com] I think I finally made the perfect VGC team.](https://i.imgur.com/vHs8wCQ.gif)
Riley - Lucario (♂) @ Expert Belt
Ability - Inner Focus
Nature - Adamant
EV's - 252 Atk / 4 SpD / 252 Spe
- Drain Punch
- Extreme Speed
- Iron Tail
- Detect
Inner Focus to prevent flinching. Max Attack investments and Max Speed investments with an Adamant nature to move after Mega Kangamama and leach of HP with Drain Punch. Extreme Speed to take it out the next turn. Iron Tail as 2nd stab, thanks to Gravity it will hit almost everytime it gets the OKO on Sylveon and has a chance to OKO Togekiss with 200 Def. Bullet Punch isn't enough.
![[PokeCommunity.com] I think I finally made the perfect VGC team. [PokeCommunity.com] I think I finally made the perfect VGC team.](https://i.imgur.com/TNMFVvq.gif)
![[PokeCommunity.com] I think I finally made the perfect VGC team. [PokeCommunity.com] I think I finally made the perfect VGC team.](https://i.imgur.com/L6JHqQ8.gif)
SuperCharger - Manectric (♂) @ Manectite
Ability - Lightningrod
Nature - Modest
EV's - 68 HP / 252 SpA / 188 Spe
- Thunder Bolt
- Overheat
- Hidden Power Ice
- Protect
Lightningrod pre-mega ability to make Volt Switch users useless when Gothitelle is on the field with Manectric. Nature and EV's to OKO Garchomp with HP Ice. 188 Speed EV's to outspeed Gengar. 68 HP EV's to live -1 Earthquake by Lando-T and Garchomp. Thunder to hit hard and with Gravity in play it almost never miss.
![[PokeCommunity.com] I think I finally made the perfect VGC team. [PokeCommunity.com] I think I finally made the perfect VGC team.](https://i.imgur.com/8I2EmLG.gif)
Miss Maggie - Mismagius (♀) @ Focus Sash
Ability - Levitate
Nature - Timid
EV's - 4 HP / 252 SpA / 252 Spe
- Shadow Ball
- Will-o-Wisp
- Perish Song
- Protect
252 SpA to get the OKO on non Focus Sash Gengar and hit other pokémon hard. 252 Speed and Timid nature to speed tie with other 105 Speed pokémon. Will-o-Wisp to burn physical threats. Perish Song works great with Gothitelle and counters Mental Herb Trick Room teams as I put a lot of pressure on them. Protect to stall out turns for Perish Song and to scout. Don't know if Taunt is worth running over Protect.
![[PokeCommunity.com] I think I finally made the perfect VGC team. [PokeCommunity.com] I think I finally made the perfect VGC team.](https://i.imgur.com/DAdlArC.gif)
Titania - Azumarill (♀) @ Sitrus Berry
Ability - Huge Power
Nature - Adamant
EV's - 244 HP / 252 Atk / 4 Def / 4 SpD / 4 Spe
- Play Rough
- Aqua Jet
- Belly Drum
- Protect
Standard Belly Drum set with a HP stat that's dividible by 2 to activate Sitrus. Max Attack and Adamant nature to hit as hard as possible.
![[PokeCommunity.com] I think I finally made the perfect VGC team. [PokeCommunity.com] I think I finally made the perfect VGC team.](https://i.imgur.com/oXXfqRt.gif)
Hydra - Hydreigon (♂) @ Life Orb
Ability - Levitate
Nature - Timid
EV's - 4 Def / 252 SpA / 252 Spe
- Draco Meteor
- Dark Pulse
- Earth Power
- Tailwind
Life Orb to make use of Tailwind. 252 SpA and 252 Spe to hit as hard and move as fast as possible. DM and DP as stab moves and Flamethrower as coverage. Tailwind for speed control. With Gravity Draco Meteor has a high chance to conect.
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