Team: Teh Team!!!!1!
My team was born out of love for the offensive meta game which to my displeasure has gone down hill on my hiatus from competitive battling (like I said it would anti). Anyways the team goal is like most offensive teams to survive through checks of my opponents and wear down my opponent by simply fighter sweeper after sweeper until his team lies in a broken weakened state and is swept away.
The team at a glance:
"image removed""image removed""image removed"*pokemonelite2000 image removed*"image removed""image removed"
The team a bit deeper
The Fearless Leader:
"image removed"
Azelf @ focus sash
Naive w/ Levitate
Ev; 4 att, 252 spe, 252 spA
~ Stealth Rock
~ Explosion
~ Psychic
~ Fire Blast
Your standard suicide lead elf. This little guy gets up rocks for the rest of my team. His attack combo works well when he doesn't get rocks up and gets a KO. Azelf packs alot of power into a little lead, and can do heck. The only problem really is most anti-leads are designed to deal with Azelf.
The Swiss Army Knife
"image removed"
Gyarados @ Leftovers
Adamant w/ Intimidate
Ev; 72 hp, 252 att, 184 spe
~ Dragon Dance
~ Earthquake
~ Waterfall
~ Stone Edge
Classic DDance gyrados carries a lot of weight on this team, his typing allows him to set up on Scizor, then Ko it with Eq, which normally ends in his Knock out a turn latter. His glaring weakness to Stealth Rock cannot be overlooked, but his power outshines this. When ever he gets a chance to set up he is a treat period, Gyrados is capable of sweeping to a win after his checks/counter falls, and most checks/counters can be beaten by liberal use of dragon dance :P
The Wall
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Porygon 2 @ Leftovers
Bold w/ Trace
Ev; 252 hp, 216 def, 40 spA
~ Recover
~ Toxic
~ Ice Beam
~ Thunderbolt
Porygon2 deals with a couple of weakness, and is perhaps the slowest member of my team. Porygon2 checks a decent number of Pokemon that would otherwise give me trouble. Toxic over thunderwave to help with stalling Pokemon, and annoy switch ins.
The Bulk
*pokemonelite2000 image removed*
Tyranitar @ choice band
Adamant w/ Sand Stream
Ev; 164 hp, 252 att, 96 spe
~ Aqua Tail
~ Crunch
~ Stone Edge
~ Earthquake
Tyranitar helps cover a few holes that would exist in my team while providing a solid offensive poke. Earthquake over pursuit for two reason; I stick to my guns with crunch because it will either hit the switch in hard, or KO the poke thinking it can survive a pusuit, and Mangezone, I often find my Tyranitar and Magnezone paired up, and having EQ lets me KO it before it start harassing my team.
The Ninja
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Scizor @ Choice Band
Adamant w/ Technician
Ev; 248 hp, 252 att, 8 spe
~ Bullet punch
~ U-turn
~ Super power
~ Pursuit
This guy comes in after azelf. Early game give Scizor a lot of options, the first being his U-turn, which allows him to scout like a champ, or he can launch an early Bullet punching barrage hitting everything that comes in. Super power over brick break because I get two before I lower my attack below it's standard level.
The Power
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Infernape @ Life orb
Naive w/ Blaze
Ev; 64 att, 196 spe, 252 att
~ Close Combat
~ Nasty Plot
~ FlameThrower
~ Grass Knot
Another classic set. Mixape is a 40 kilo box of rape sitting on your door step. As soon as his counters/checks go down, Infernape paves the road to victroy in the sweat and tears of my opponent. The other possibility is I get set up fodder early on toss Mixape out and do as much damage as my opponent search frantically for a counter it.
The team in retrospect;
I have been having a few problems with Rotom-H I put in tyranitar to help.
I haven't faced one of those Empoleans that I hear are gaining popularity.
Not to many problems so far, this team took from 800 CR back up to the 1200's during testing so I'm pretty happy with it.
Well... knock yourselves out.
My team was born out of love for the offensive meta game which to my displeasure has gone down hill on my hiatus from competitive battling (like I said it would anti). Anyways the team goal is like most offensive teams to survive through checks of my opponents and wear down my opponent by simply fighter sweeper after sweeper until his team lies in a broken weakened state and is swept away.
The team at a glance:
"image removed""image removed""image removed"*pokemonelite2000 image removed*"image removed""image removed"
The team a bit deeper
The Fearless Leader:
"image removed"
Azelf @ focus sash
Naive w/ Levitate
Ev; 4 att, 252 spe, 252 spA
~ Stealth Rock
~ Explosion
~ Psychic
~ Fire Blast
Your standard suicide lead elf. This little guy gets up rocks for the rest of my team. His attack combo works well when he doesn't get rocks up and gets a KO. Azelf packs alot of power into a little lead, and can do heck. The only problem really is most anti-leads are designed to deal with Azelf.
The Swiss Army Knife
"image removed"
Gyarados @ Leftovers
Adamant w/ Intimidate
Ev; 72 hp, 252 att, 184 spe
~ Dragon Dance
~ Earthquake
~ Waterfall
~ Stone Edge
Classic DDance gyrados carries a lot of weight on this team, his typing allows him to set up on Scizor, then Ko it with Eq, which normally ends in his Knock out a turn latter. His glaring weakness to Stealth Rock cannot be overlooked, but his power outshines this. When ever he gets a chance to set up he is a treat period, Gyrados is capable of sweeping to a win after his checks/counter falls, and most checks/counters can be beaten by liberal use of dragon dance :P
The Wall
"image removed"
Porygon 2 @ Leftovers
Bold w/ Trace
Ev; 252 hp, 216 def, 40 spA
~ Recover
~ Toxic
~ Ice Beam
~ Thunderbolt
Porygon2 deals with a couple of weakness, and is perhaps the slowest member of my team. Porygon2 checks a decent number of Pokemon that would otherwise give me trouble. Toxic over thunderwave to help with stalling Pokemon, and annoy switch ins.
The Bulk
*pokemonelite2000 image removed*
Tyranitar @ choice band
Adamant w/ Sand Stream
Ev; 164 hp, 252 att, 96 spe
~ Aqua Tail
~ Crunch
~ Stone Edge
~ Earthquake
Tyranitar helps cover a few holes that would exist in my team while providing a solid offensive poke. Earthquake over pursuit for two reason; I stick to my guns with crunch because it will either hit the switch in hard, or KO the poke thinking it can survive a pusuit, and Mangezone, I often find my Tyranitar and Magnezone paired up, and having EQ lets me KO it before it start harassing my team.
The Ninja
"image removed"
Scizor @ Choice Band
Adamant w/ Technician
Ev; 248 hp, 252 att, 8 spe
~ Bullet punch
~ U-turn
~ Super power
~ Pursuit
This guy comes in after azelf. Early game give Scizor a lot of options, the first being his U-turn, which allows him to scout like a champ, or he can launch an early Bullet punching barrage hitting everything that comes in. Super power over brick break because I get two before I lower my attack below it's standard level.
The Power
"image removed"
Infernape @ Life orb
Naive w/ Blaze
Ev; 64 att, 196 spe, 252 att
~ Close Combat
~ Nasty Plot
~ FlameThrower
~ Grass Knot
Another classic set. Mixape is a 40 kilo box of rape sitting on your door step. As soon as his counters/checks go down, Infernape paves the road to victroy in the sweat and tears of my opponent. The other possibility is I get set up fodder early on toss Mixape out and do as much damage as my opponent search frantically for a counter it.
The team in retrospect;
I have been having a few problems with Rotom-H I put in tyranitar to help.
I haven't faced one of those Empoleans that I hear are gaining popularity.
Not to many problems so far, this team took from 800 CR back up to the 1200's during testing so I'm pretty happy with it.
Well... knock yourselves out.
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