I'm in dire need of help.

Synyster

Jimmy
  • 23
    Posts
    17
    Years
    Can someone help me with my team, please?
    I'll list it. PM me if you need to.

    - Garchomp, Lv. 100, Brave
    Dig
    Dragon Claw
    Stone Edge
    Earthquake

    - Dragonite, Lv. 100, Mild
    Dragon Claw
    Fly
    Stone Edge
    Earthquake

    - Salamence, Lv. 100 Modest
    Dragon Claw
    Fly
    Stone Edge
    Earthquake

    - Altaria, Lv. 100, Naughty
    Dragon Dance
    Dragon Claw
    Fly
    Earthquake

    - Kingdra, Lv. 100, Gentle
    Rain Dance
    Waterfall
    Ice Beam
    Surf

    - Flygon, Lv. 100, Timid
    Dragon Claw
    Fly
    Stone Edge
    Earthquake
     
    For a start i think you should remove Fly and Dig cause that gives other trainers a oppotunity to change pokemon, earthquake you or thunder you

    and they aint very powerfull anyway

    Surf id probally one of the powerfullest HM move so only use surf if any
     
    Yes get surf and some electric or fire moves too there helpfull against any ice or water with ice.
     
    1) Wrong place. This belongs in Strategies and Movesets.
    2) This team fails. An all Dragon team will be raped by Ice Beam.
    3) Those Natures are awful. Modest on a Physical Salamence? What the hell are you thinking?
    4) Levels are irrrelevent. Wifi sets the level to 100, so it doesn't matter.
    5) Where are your EVs? An un-EV'd team, especially combined with those horrid natures, is doomed to failure.
    6) Dig, Fly, or any other move that takes two turns to use are terrible. Please never use them.
    7) Two or more moves of the same type on a single Pokemon is BAD. Give them some versatility, please.

    From taking a quick glance at your team, I'd have to say it is just plain awful. Scrap it entirely.
     
    Yarr! I Dragon team! Me best hearty, Captain Drake's got those! :)
    I'd say to get rid of yarr Garchomp's Dig, and maybe replace a Dragon Claw er two! That's all I got, I'm not much of a battler!
     
    1) Wrong place. This belongs in Strategies and Movesets.
    2) This team fails. An all Dragon team will be raped by Ice Beam.
    3) Those Natures are awful. Modest on a Physical Salamence? What the hell are you thinking?
    4) Levels are irrrelevent. Wifi sets the level to 100, so it doesn't matter.
    5) Where are your EVs? An un-EV'd team, especially combined with those horrid natures, is doomed to failure.
    6) Dig, Fly, or any other move that takes two turns to use are terrible. Please never use them.
    7) Two or more moves of the same type on a single Pokemon is BAD. Give them some versatility, please.
    Completely what I was thinking of when I saw the first post.

    but one more thing...

    8)They're not holding any items?
     
    Yarrgh! The natures don't give boosts by an immense amount of power, lad, but it's the attacks that count is what I always say! Harharhar!
     
    Yarrgh! The natures don't give boosts by an immense amount of power, lad, but it's the attacks that count is what I always say! Harharhar!

    First off, that's terrible advice. The Natures are extremely important factors in a battle, and should never be overlooked.

    Second, the pirate dialect is kind of annoying.
     
    First off, that's terrible advice. The Natures are extremely important factors in a battle, and should never be overlooked.

    Second, the pirate dialect is kind of annoying.
    Yarr! You make battling seem as if it is your life. It's not. And it is still 80% chance, or more, that you may still win if you have a bad nature but still have good attacks.

    I don't care, lad.
     
    [BAD ADVICE] Yarr! You make battling seem as if it is your life. It's not. And it is still 80% chance, or more, that you may still win if you have a bad nature but still have good attacks.

    I don't care, lad. [/BAD ADVICE]

    LOL at you

    For example Bashful/Sucky Nature Metagross has 369 max attack. Whilst good natured Adamant Metagross gets 405.


    Do the Math. Even if ye have Good attacks, it means nothing as ye wont put a dent in anything ARRRRGG !!
     
    Last edited:
    Yarr! You make battling seem as if it is your life. It's not. And it is still 80% chance, or more, that you may still win if you have a bad nature but still have good attacks.

    I don't care, lad.

    Cut it out. This is a battle help forum. So don't go here saying "you act like its your life". Thats not helpful. At least he gives good USEFUL advice.

    Natures are important. A person with a team of good natures & movesets will slaughter those without. For instance, Raichu's max SPEED with a neutral nature is 299. Max with benificial nature is 328.

    If your advice isn't so good, don't give it. It only hurts the one in need.

    Lastly, please stop the pirate talk. It is very annoying, and very spammy. You will get in trouble if you continue, So I give you fairvwarning before the mods come.
     
    - Garchomp, Lv. 100, Jolly,Adament
    Dragon Claw
    Earthquake

    - Dragonite, Lv. 100, Jolly
    Dragon Claw
    Thunder Punch
    Earthquake

    - Salamence, Lv. 100 Modest/Rash
    Dragon Claw
    Flamethrower

    - Altaria, Lv. 100, Naughty
    Dragon Dance
    Dragon Claw
    Ice Beam
    Earthquake

    - Kingdra, Lv. 100, Modest
    Rain Dance
    Surf

    - Flygon, Lv. 100, Jolly
    Dragon Claw
    Earthquake

    The ones in Bold are my choices,i don't know what to do with the rest,so yeah.
     
    Can someone help me with my team, please?
    I'll list it. PM me if you need to.

    - Garchomp, Lv. 100, Jolly@life Orb / leftovers
    252 speed / 252 ATT / 6 HP
    Swords Dance
    Dragon Claw
    Fire Blast (For Skarmory)
    Earthquake

    - Dragonite, Lv. 100, Mild @Leftovers / Life Orb
    252 ATT /190 SPEED / 68 HP
    Dragon Claw / Outrage
    Dragon Dance
    Thudner / Fire Blast (See above for why)
    Earthquake

    - Salamence, Lv. 100 Modest@Choice Specs
    252 SP.ATT / 252 SPEED / 6 HP
    Draco Meteor
    Hydro pump
    Dragon pulse
    Fire Blast




    Altaria

    name: Dragon Dancer
    move 1: Dragon Dance
    move 2: Dragon Claw / Dragon Rush
    move 3: Earthquake
    move 4: Roost / Rest / Aerial Ace / Sky Attack
    item: Life Orb / Power Herb

    nature: Adamant
    evs: 72 HP / 252 Atk / 184 Spd

    or

    Altaria

    name: Defensive
    move 1: Roost / Rest
    move 2: Toxic / Sing
    move 3: Dragon Claw / Aerial Ace
    move 4: Earthquake
    item: Leftovers

    nature: Careful
    evs: 244 HP / 212 Def / 52 SpDef




    - Kingdra, Lv. 100, Modest@Leftovers/Life Orb
    252 SP.ATT / 16 SPEED / 240 HP
    Draco Meteor / Dragon pulse
    Surf
    Ice Beam
    Rain Dance

    - Flygon, Lv. 100, Jolly @Life Orb
    252 speed / 252 att / 6 hp
    Dragon Claw
    Fire Blast (For see above)
    Stone Edge
    Earthquake

    Goodness pick one or 2 Dragons at most and get more type variation, or youll be ripped apart by Choice Scarf Garchomp and Starmie etc.
     
    Last edited:
    clearly yu dont care about natures. your team is killed by ice, period
     
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