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[Other] Importing sprites using Gen 3 Hacking Suite, Palette weirds out

  • 34
    Posts
    11
    Years
    • Seen Oct 1, 2014
    I keep trying to import a pokemon into my Emerald game using Gen 3 Hacking Suite. But it will keep changing one of the pallets when I change the other one back. (I'm aware I'm using 4 front sprites, There are only 2 different sprites being used, under 2 different pallets, please help, I don't see what could possibly be wrong) (The underlined ones are the ones that are messed up, which should be the same as the others. 2 different sprites from 2 different pallets. (Which are the same as the ones that aren't stuffing up)) Can someone please help me fix it?
     
    I'll check it out now then. Thanks ^_^
    But on that note is it as easy to use? Because I'm a retard and I honestly would die without something as simple as this.
     
    are your sprites indexed? and I agree that advanced sprite editor is a superior option.
     
    Tengo una pregunta, cómo puedo importar o exportar los sprites de pokemon usando G3HS
     
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