• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Which Pokémon Masters protagonist do you like most? Let us know by casting a vote in our Masters favorite protagonist poll here!
  • Red, Hilda, Paxton, or Kellyn - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Indexing and Inserting Sprites

Hey, I was wondering if someone could help me. My screen goes black when i try to catch the custom sprite.

I would also like to know how to add a custom back sprite to my custom front sprite (if that's what its called?)
 
Last edited:
I need help!!!

I can't get the background to be transparent. Why can't I do this?
 
Ahahah, So Helpful, thanx you
 
JAgold, I appreciate yur work but....

Where are the offsets? all i find are scribbles. I really want to Insert my cute PIPLUP...
 
Great Sprite guide i've been looking for one for a long tim!

Time* sorry for double posting
 
Last edited:
I got the first sprite in perfectly, tested it out and I saw it from the front, but when I tried to use him as one of my own pokemon(Back pic) The game froze. Do you know what the problem is or can anyone help me?
 
Hey um.. could someone give me a link to get irfanview [ sorry if it is misspelled ]
 
How to put the new sprite over the ? guys

How do you put the new sprite over one of the many ?? pokemon instead of over the real pokemon? Also how do you know that an offset is blank in fire red?
 
I'll help all of you as best I can But I need pictures to see what your trying to explain. I work better when I can see the problem visually rather than Reading it.

P.s. I fixed my problems on my indexing and spriting problems thats why I say I'll help all of you as best I can.
 
When I try to insert a sprite it says image not indexed. How do I fix this?

It says my image isn't indexed. How do I fix this?
 
Last edited:
Ah, that's how you get free space to work. Thanks a bunch!
EDIT: I tried it, and inserted a sprite over Mudkip in Ruby. When I chose the Pokemon in Birch's bag, the game froze... What do I do?
EDIT2: I used the Free Space you used in your tutorial and it worked fine. I think the Free Space that I got from Free Space Finder may have been wrong or something. How do I use a Hex Editing Program to find free space?

Hey, I was wondering if someone could help me. My screen goes black when i try to catch the custom sprite.

I would also like to know how to add a custom back sprite to my custom front sprite (if that's what its called?)

I'm pretty sure the problems both of you had were that the free space you used from FSF didn't have enough space for your sprites or you put the palette too close. I had this problem as well and it's best to do what Jagold did and put the palette way in the back of the ROM with the sprite at the first bit of free space you find. I hope this clears up the problems people might have.
 
I did exactly what you said, and it always comes out with that message "Ptr found at [Hex number]. Changing."

My sprite kind of looks like the Gulpin and Swalot in those pictures posted before...The same sprites, but with the pallette changed. Is that supposed to happen? I'm afraid I can't see if it should or not yet because the character I'm editing is later in the game...in retrospect that was kind of a bad idea...
 
I did exactly what you said, and it always comes out with that message "Ptr found at [Hex number]. Changing."

My sprite kind of looks like the Gulpin and Swalot in those pictures posted before...The same sprites, but with the pallette changed. Is that supposed to happen? I'm afraid I can't see if it should or not yet because the character I'm editing is later in the game...in retrospect that was kind of a bad idea...

since you changed the sprite location, yes, you can only see the old sprite with changed palletes...
if you wanna test if it looks exactly as you planned, try it by playing the ROM.

but do so remember to save back-ups.
 
How do you put the new sprite over one of the many ?? pokemon instead of over the real pokemon? Also how do you know that an offset is blank in fire red?
1. I think I may have figured out how to do this, but I'm going to test it first. I'll post here if I figure out how.
2. To find blank offsets, get a hex editor. Open your ROM and scrool down until you find a load of F's. Look at the offset listed and write it down because its blank. Make sure it only has F's, like in the picture in the tutorial.
 
i got a problem where my sprite's colors become inverted in the game. i'm trying to swap out gardeviors sprite for its moe version in emerald because i guess the English patcher missed it but it becomes green where it should be white ext. am i missing a step or do i just fail?
 
Back
Top