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Inserting OWs without renaming?

  • 36
    Posts
    11
    Years
    • Seen Jul 21, 2015
    Hello everybody,
    So today as i was working with my project, i realized that i need to insert my overworlds of my trainers and stuff.. But then i realized that i had to rename every single file to trchar[xxx] in order to get them in my game. I've searched a ton of places but the same stuff no even applying to this pops up, SO Is there any other way, that is possibly faster or easier to do this?
    Thanks in advance!
     
    Well, you don't have to... Just open the event instead or metadata and change the charset used or charset name.
     
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