hackerofdarkness
I have return
- 186
- Posts
- 15
- Years
- Age 26
- Don't ask.
- Seen Apr 28, 2025
Okay 2 questions 1 how do you make the text and 2 what happens if your photoshop can't use text
When you're tile mapping the logo what number/letter do you set it to on the logo?
It seems like you are talking about the palette map. If that's the case, everything is zero.
Thanks but I meant when you're moving the Pokemon logo from the side to the middle.
Not at all,only Photoshop can view the pallet file for the logo hence why the author use a .act,though you can download Photoshop illegally,I won't go into detail as how you can download it just search yourself.Can someone help me with this?
I don't have photoshop but it should be possible do do it without photoshop right?
Aw darn I was hoping I could do it with APE.
Not at all,only Photoshop can view the pallet file for the logo hence why the author use a .act,though you can download Photoshop illegally,I won't go into detail as how you can download it just search yourself.
Here you go, a tutorial.How did you create the zircon version font. Its remarkable, I need it for my hack, it needs to look neat and tidy :/
Uncheck "Auto abort if new data is bigger", check "Automaticly fix pointers" and write your offset of confidence in "Image Offset".How do you repoint the image when it says the image is to big to be imported in unLZ-GBA?
Try from 2000 up to 2015 (+/- 20) and you'll find it, also dont forget to use "256 Color Mode".I go to 2009, but it doesn't show the Pokemon logo...:\ HELP? :(