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So I sorta threw together a Doubles team for (unranked) Battle Spot yesterday and it actually seemed to work out ok. Could probably use improvement, so hopefully y'all can help me with that. The team right now is:
Mega Gardevoir w/Gardevoirite
Nature: Timid
Ability: Trace--->Pixilate
EVs: 24 Defense, 232 Sp.Attack, 252 Speed
Moves: Hyper Voice, Psyshock, Focus Blast, Protect
Probably one of the most common pokes in doubles right now, Garde is nice with it's ability to ignore screens/subs, hitting both opposing pokes, and getting good neutral coverage. I know that Telepathy is the better ability here for doubles, but screw breeding and training another Gardevoir. At least I have Protect (and I wanna use it for Singles too).
Garchomp w/Yache Berry
Nature: Jolly
Ability: Rough Skin
EVs: 252 Attack, 252 Speed, 4 Sp.Defense
Moves: Dragon Claw, Earthquake, Stone Edge, Protect
Another commonly used poke, but hey, I like Chomp, Chomp is good, seig heil Garchomp.
Kyurem w/Choice Scarf
Nature: Hasty
Ability: Pressure
EVs: 252 Sp.Attack, 252 Speed, 4 Attack
Moves: Glaciate, Dragon Pulse, Earth Power, Flash Cannon
This is what I believe to be a critical component of the team. Stall isn't really a thing in doubles afaik, so most teams, including this one, tend to be offense. Glaciate's speed-cutting effect is invaluable to Garde, Garchomp, etc, whose Speed isn't as fast as what it used to be. Lots of threats are less threatening after getting their Speed lowered. I also think that no one excepts this shit either lol. Choice Scarf is necessary to get the Glaciate in before the enemy can move; outspeeds Mega Lop.
Gyarados w/Leftovers
Nature: Adamant
Ability: Intimidate
EVs: 156 HP, 72 Attack, 96 Defense, 180 Sp.Defense, 4 Speed
Moves: Waterfall, Bounce, Ice Fang, Dragon Dance
Intimidate is a hella useful ability, making physical threats less threatening without even having to do anything. Gyarados also has a nice typing, being immune to Earthquake, resisting Surf, and resisting other stuff like Fighting, all with decent bulk and Dragon Dance.
....I am aware that that is an old EV spread, and one meant for singles at that.
Amoonguss w/Black Sludge
Nature: Calm
Ability: Effect Spore
EVs: 252 HP, 184 Defense, 72 Sp.Defense
Moves: Giga Drain, Spore, Protect, Rage Powder
The team's utility 'mon. I think you get what this does. Has nice resistances to Fairy, Water, Electric.
Infernape w/Life Orb
Nature: Hasty
Ability: Iron Fist
EVs: 176 Attack, 80 Sp.Attack, 252 Speed (something like that)
Moves: Fire Blast, Close Combat, Grass Knot, Thunder Punch
Needed something to give me some more coverage, MixApe sounded nice, since Fire/Fighting are great offensively.
So there you go. Open to suggestions and stuff. I would also very much like to hear for alternatives to Kyurem, stuff with Icy Wind, since Kyurem is banned from ranked Battle Spot battles because Game Freak/TPC is lame.
![[PokeCommunity.com] Into the Doubles fray [PokeCommunity.com] Into the Doubles fray](https://img1.wikia.nocookie.net/__cb20140709153402/pokemon/images/a/a7/MGardevoir_XYBack.gif)
Mega Gardevoir w/Gardevoirite
Nature: Timid
Ability: Trace--->Pixilate
EVs: 24 Defense, 232 Sp.Attack, 252 Speed
Moves: Hyper Voice, Psyshock, Focus Blast, Protect
Probably one of the most common pokes in doubles right now, Garde is nice with it's ability to ignore screens/subs, hitting both opposing pokes, and getting good neutral coverage. I know that Telepathy is the better ability here for doubles, but screw breeding and training another Gardevoir. At least I have Protect (and I wanna use it for Singles too).
![[PokeCommunity.com] Into the Doubles fray [PokeCommunity.com] Into the Doubles fray](https://img2.wikia.nocookie.net/__cb20140408110111/pokemon/images/e/e7/Garchomp-F_XY.gif)
Garchomp w/Yache Berry
Nature: Jolly
Ability: Rough Skin
EVs: 252 Attack, 252 Speed, 4 Sp.Defense
Moves: Dragon Claw, Earthquake, Stone Edge, Protect
Another commonly used poke, but hey, I like Chomp, Chomp is good, seig heil Garchomp.
![[PokeCommunity.com] Into the Doubles fray [PokeCommunity.com] Into the Doubles fray](https://img3.wikia.nocookie.net/__cb20140131092718/pokemon/images/5/5a/Kyurem_XY.gif)
Kyurem w/Choice Scarf
Nature: Hasty
Ability: Pressure
EVs: 252 Sp.Attack, 252 Speed, 4 Attack
Moves: Glaciate, Dragon Pulse, Earth Power, Flash Cannon
This is what I believe to be a critical component of the team. Stall isn't really a thing in doubles afaik, so most teams, including this one, tend to be offense. Glaciate's speed-cutting effect is invaluable to Garde, Garchomp, etc, whose Speed isn't as fast as what it used to be. Lots of threats are less threatening after getting their Speed lowered. I also think that no one excepts this shit either lol. Choice Scarf is necessary to get the Glaciate in before the enemy can move; outspeeds Mega Lop.
![[PokeCommunity.com] Into the Doubles fray [PokeCommunity.com] Into the Doubles fray](https://cdn.staticneo.com/w/pokemon/4/46/130.gif)
Gyarados w/Leftovers
Nature: Adamant
Ability: Intimidate
EVs: 156 HP, 72 Attack, 96 Defense, 180 Sp.Defense, 4 Speed
Moves: Waterfall, Bounce, Ice Fang, Dragon Dance
Intimidate is a hella useful ability, making physical threats less threatening without even having to do anything. Gyarados also has a nice typing, being immune to Earthquake, resisting Surf, and resisting other stuff like Fighting, all with decent bulk and Dragon Dance.
....I am aware that that is an old EV spread, and one meant for singles at that.
![[PokeCommunity.com] Into the Doubles fray [PokeCommunity.com] Into the Doubles fray](https://img4.wikia.nocookie.net/__cb20140505213559/es.pokemon/images/d/dd/Amoonguss_XY.gif)
Amoonguss w/Black Sludge
Nature: Calm
Ability: Effect Spore
EVs: 252 HP, 184 Defense, 72 Sp.Defense
Moves: Giga Drain, Spore, Protect, Rage Powder
The team's utility 'mon. I think you get what this does. Has nice resistances to Fairy, Water, Electric.
![[PokeCommunity.com] Into the Doubles fray [PokeCommunity.com] Into the Doubles fray](https://www.pokestadium.com/assets/img/sprites/main-series/6/x-y/392.gif)
Infernape w/Life Orb
Nature: Hasty
Ability: Iron Fist
EVs: 176 Attack, 80 Sp.Attack, 252 Speed (something like that)
Moves: Fire Blast, Close Combat, Grass Knot, Thunder Punch
Needed something to give me some more coverage, MixApe sounded nice, since Fire/Fighting are great offensively.
So there you go. Open to suggestions and stuff. I would also very much like to hear for alternatives to Kyurem, stuff with Icy Wind, since Kyurem is banned from ranked Battle Spot battles because Game Freak/TPC is lame.
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