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3rd Gen Invincible Mightyena?

How's he need a level 63 for "in-game"? A level 63 can beat any E4, so this'll probably be for the Battle Frontier. Then, I realise it's on LG. And wonder why he needs a good Mightyena at all.

But, if you have to, use shanecdavis's one. Looks most solid to me.
 
Ooh didn't see that one..
Use shanecdavis's one, but I don't recommend the Choice Band. Ingame, you don't really need the extra power and the restriction to a single move is not pleasing for ingame...
If you really want the power, give it a Life Orb, otherwise just give it like a type boosting plate or something..
 
Life Orb and the plates don't exist in Adv. Gen. Choice Band works best because in most cases, the weak in-game trainers will typically have Pokemon that share the same weakness. Besides, since it doesn't have gain the benefit of STAB, the extra power boost will help it KO things it otherwise couldn't.
 
I think that strategy is good but not with hyper beam, just switch that out with crunch and that seems pretty good tome.

listen with hyper beam with accuracy raised and the enemy's lowered your guaranteed a win w/ the attack
 
Mightyena is a really bad Poke, if you're gonna use it competatively, Howl / Shadow Ball / HP Fighting / Iron Tail is your best bet.
 
Disagree. No such thing as a guaranteed win. Besides, your moveset fails miserably against a Ghost Pokemon. Way too much set up for such a weak Pokemon. For Mightyena, you want to be able to hit as hard as possible with as many different attacks as possible.
 
Disagree. No such thing as a guaranteed win. Besides, your moveset fails miserably against a Ghost Pokemon. Way too much set up for such a weak Pokemon. For Mightyena, you want to be able to hit as hard as possible with as many different attacks as possible.


k think of this your at max evasion, you used mud slap to lower the ghost enemy to lowest accurasy then used toxic, he wont hit you.
 
change move set,

new moves would be;

double team
toxic
mud slap
hyper beam
Isn't there such thing as an evasion clause...

Here is a good Leafgreen moveset:
Mightyena (M or F)
Item: Choice Band
Ability: Intimidate
Nature: Jolly
EVs: 48 HP/ 252 Atk/ 208 Spe
Moveset:
~ Shadow Ball
~ Hidden Power [Fighting]
~ Body Slam/ Poison Fang
~ Iron Tail

Notes: Standard CB Mightyena, I used this a lot in UU in R/S/E. Intimidate helps him switch in on physical hits. Shadow Ball and HP is obvious that it is there, Body Slam or Poison Fang is an option, Body Slam shuts down sweepers, and Poison Fang destroys walls. Iron Tail hurts Rock types. 48 HP EVs helps him take a hit when switching in.
 
change move set,

new moves would be;

double team
toxic
mud slap
hyper beam

Gengar stops this ENTIRE moveset lol. As does Skarmory, Swellow, etc...All of them either like Toxic, are unaffected by Toxic, resist or are immune to Hyper Beam, etc...Guts boosted Swellow hits you with Aerial Ace, which ALWAYS hits even with Double Teams. Skarmory Whirlwinds you out, etc...

Your strategy is really flawed =/
 
Gengar stops this ENTIRE moveset lol. As does Skarmory, Swellow, etc...All of them either like Toxic, are unaffected by Toxic, resist or are immune to Hyper Beam, etc...Guts boosted Swellow hits you with Aerial Ace, which ALWAYS hits even with Double Teams. Skarmory Whirlwinds you out, etc...

Your strategy is really flawed =/


not really seeing as i was ale to beat d/p using that exact strategy except with a different pokemon
 
DDP is a complete joke. Since they change the battle structure, I guess they assumed they would need to dumb down the AI even more in order for little kids used to the old way to still be able to win.

The moveset is still horribly slow to execute. Why waste turns trying to raise your evasiveness when you could be attacking instead? Substitute is a much better option, especially in-game where the pathetic AI invariably will use non-attacking moves. One turn move and then you are free to attack, although Mightyena's Subs leave much to be desired.
 
DDP is a complete joke. Since they change the battle structure, I guess they assumed they would need to dumb down the AI even more in order for little kids used to the old way to still be able to win.

The moveset is still horribly slow to execute. Why waste turns trying to raise your evasiveness when you could be attacking instead? Substitute is a much better option, especially in-game where the pathetic AI invariably will use non-attacking moves. One turn move and then you are free to attack, although Mightyena's Subs leave much to be desired.

listen any pokemon can be invincbile. my move set, in my opinion, is the best. try using it and see what i mean
 
Totally disagree. There is not a single Pokemon in the game that is "invincible". That moveset has HUGE holes in it and can only be semi-effective against the in-game AI that is supposed to be stupid enough to let a 6-year old beat it.

You have already been given many examples as to how that moveset can be shredded. The best example is Gengar. Since it is Ghost/Poison-type, Toxic won't work on it. Since it has the Levitate ability, Mud Slap won't work on it. Since it Ghost/Poison-type, Hyper Beam won't work on it. Your only chance it the craptacular Double Team, but even after wasting 6 rounds using it, your opponent STILL has a 28.4% chance of its attack hitting. Again, a COMPLETE waste of time. Not to mention the fact a Pokemon with Aerial Ace or the crappier Swift are not affected by evasion or accuracy modifiers, therefore their attacks will hit 100% of the time. Plus, if you use Toxic on a Pokemon like Swellow, all you did was activate its Guts ability, which increases its Atk by 50%, ensuring that you will lose.

Evasion-increasing or accuracy-lowering attacks just aren't worth the time you have to put into them to make them effective. I couldn't even imagine how long it would take to defeat an entire game utilizing only that strategy.
 
I'm pretty sure Mightyena can use Double Team, that's better than Sand Attack *_*
I tried to avoid using his weak SP. Atk instead of STAB.

BTW: Why is shanecdavis always right?
 
Totally disagree. There is not a single Pokemon in the game that is "invincible". That moveset has HUGE holes in it and can only be semi-effective against the in-game AI that is supposed to be stupid enough to let a 6-year old beat it.

You have already been given many examples as to how that moveset can be shredded. The best example is Gengar. Since it is Ghost/Poison-type, Toxic won't work on it. Since it has the Levitate ability, Mud Slap won't work on it. Since it Ghost/Poison-type, Hyper Beam won't work on it. Your only chance it the craptacular Double Team, but even after wasting 6 rounds using it, your opponent STILL has a 28.4% chance of its attack hitting. Again, a COMPLETE waste of time. Not to mention the fact a Pokemon with Aerial Ace or the crappier Swift are not affected by evasion or accuracy modifiers, therefore their attacks will hit 100% of the time. Plus, if you use Toxic on a Pokemon like Swellow, all you did was activate its Guts ability, which increases its Atk by 50%, ensuring that you will lose.

Evasion-increasing or accuracy-lowering attacks just aren't worth the time you have to put into them to make them effective. I couldn't even imagine how long it would take to defeat an entire game utilizing only that strategy.

again thats your opinion i still find that my stategy works pretty well. how often do you fight a gengar in the games anyway?
 
woo high five for mightyena! =]
dont know why u have crunch and bite in the same set(keep crunch)
shadow ball and roar in there (tm)
mightyena is pretty sucky as a competitive poke:(
archer is right absol outclasses is but still MIGHTYENA OWNS
 
woo high five for mightyena! =]
dont know why u have crunch and bite in the same set(keep crunch)
shadow ball and roar in there (tm)
mightyena is pretty sucky as a competitive poke:(
archer is right absol outclasses is but still MIGHTYENA OWNS


personally i think absol pwns mightyena but thats my opinion.


forget roar and just give it
hyper beam
crunch
double team
toxic
 
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