Is it can be UU tiem?

Superkid11

Covered in Shroomish
  • 180
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    18
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    • Age 33
    • Seen Mar 2, 2016
    Just recently started Pokemoning again.
    Not feeling too confident about this... but here goes.

    Rai (Raichu) (M) @ Choice Band
    Ability: Static
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Volt Tackle
    - Focus Punch
    - Reversal
    - EDIT: Quick Attack
    ---
    (just wanted to try something weird.)

    Ann (Ampharos) (F) @ Leftovers
    Ability: Static
    EVs: 40 HP/118 Atk/100 Def/252 SAtk
    Quiet nature (+SAtk, -Spd)
    - Discharge
    - Counter
    - Hidden Power [Ice]
    - Signal Beam
    ---
    Taco (Blastoise) (M) @ Leftovers
    Ability: Torrent
    EVs: 252 HP/252 Def/6 SAtk
    Bold nature (+Def, -Atk)
    - Surf
    - Rapid Spin
    - Yawn
    - Rest
    ---
    Megan (Meganium) (F) @ Leftovers
    Ability: Overgrow
    EVs: 218 HP/148 Def/144 SAtk
    Bold nature (+Def, -Atk)
    - Energy Ball
    - Aromatherapy
    - Reflect
    - Leech Seed
    ---
    Jenicka (Clefable) (F) @ Leftovers
    Ability: Magic Guard
    EVs: 252 HP/152 Def/6 Spd/100 SDef
    Calm nature (+SDef, -Atk)
    - Seismic Toss
    - Encore
    - Wish
    - Thunder Wave
    ---
    Sepclops (Claydol) @ Leftovers
    Ability: Levitate
    EVs: 252 HP/136 Def/120 SAtk/2 SDef
    Relaxed nature (+Def, -Spd)
    - Rapid Spin
    - Earth Power
    - Ice Beam
    - Stealth Rock
    ---
    (rofl Claydol UU wut????)
     
    Last edited:
    Why would you use HP Ice on a Choice Bander with Jolly Nature?

    And Thunderbolt has more BP then Discharge.

    Counter is actually pretty gimmicky on a Special Sweeping Ampharos.

    Why would you want speed on Clefable? Clefable doesn't have a need for speed. =P

    I can't really how this team needs Stealth Rock support.

    Gyro Ball on Claydol with a Relaxed Nature works pretty well.

    Ampharos @ Leftovers
    Trait: Static
    EVs: 16 HP / 24 Atk / 112 SpA / 168 Spe
    Hasty Nature (+Spe, -Def)
    - Substitute
    - Focus Punch
    - Thunderbolt
    - HP Ice.

    Meganium @ Leftovers
    Trait: Overgrow
    EVs: 252 HP / 148 Def / 108 SpD
    Calm Nature (SpD, -Atk)
    - Aromatherapy
    - Leech Seed
    - Energy Ball
    - Substitute / HP Fire / Ice / Electric.

    Blastoise @ Leftovers
    Trait: Torrent
    EVs: 216 HP / 152 Def / 4 SpA / 128 SpD
    Bold Nature (+Def, -Atk)
    - Surf
    - Rest
    - Rapid Spin
    - Yawn. Same thing, basically, with a better working spread.

    Remove the Speed EVs on Clefable, and invest them into Special Attack.

    And Gyro Ball > Stealth Rock.
     
    Claydol is too fast for Gyro Ball, it has bas 75 speed, you want Gyro ball on something with like base 30 speed such as Bronzong and forretress =/

    Also why have you replaced Reflect with Sub, on a wall ??!! *Looks at meganium*


    As for the team....


    (rofl Claydol UU wut????)

    And yes, its no shock that Claydoly is uu, it really is offensively retarded, cant do anything to spin blockers, dies to pursuit and has a tonne of weaknesses, UU/BL is where it belongs.



    Id make clefable "Blissey lite", tbh, it makes a surprisingly good sp.wall in UU, 252 HP / 252 SP.DEF / 6 DEF @Calm.


    Not feeling 2 electric type pokes, their sets are too similar in coverage replace one.


    I was also taking this seriously until i saw two rapid spinners, redundant or what XD
     
    Yeah, I just realized how dumb the HP ice is on CBchu and the two rappid spinners... :P I wanted a Stealth Rocker because of Yawn. (and if they don't switch out and they happen to be weak to fighting type attacks they get Falcon Punched by Raichu)

    Might replace CBchu with a Light Ball Pikachu or CB Nidoking. I just wish the Light Ball doubled speed as well...

    Keep in mind, I'm pretty rusty.
     
    Claydol is too fast for Gyro Ball, it has bas 75 speed, you want Gyro ball on something with like base 30 speed such as Bronzong and forretress =/

    Also why have you replaced Reflect with Sub, on a wall ??!! *Looks at meganium*


    As for the team....




    And yes, its no shock that Claydoly is uu, it really is offensively retarded, cant do anything to spin blockers, dies to pursuit and has a tonne of weaknesses, UU/BL is where it belongs.




    Id make clefable "Blissey lite", tbh, it makes a surprisingly good sp.wall in UU, 252 HP / 252 SP.DEF / 6 DEF @Calm.


    Not feeling 2 electric type pokes, their sets are too similar in coverage replace one.


    I was also taking this seriously until i saw two rapid spinners, redundant or what XD

    Blastoise / Claydol make up the two physical wallers, thus, why there is no need for Reflect.
     
    Last edited:
    I'm sorry but Stealth Rock is 1000x more useful on Claydol than Gyro Ball.

    Interesting team, but the lack of resistances is a bummer. I would replace one of your electrics to cover your weaknesses (though there aren't too many). You don't really have any type weaknesses (though those are pretty overrated anyways, if people rate them highly at all), but lack of a normal resist and difficulty with a few types that absolutely crush Claydol could prove troublesome.

    I'm no expert on the UU game though, so meh. I would take out an electric for something, the second one isn't needed at all.
     
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