KillerMapper
Helix Follower
- 184
- Posts
- 10
- Years
- Paris
- Seen Oct 19, 2020
Hello,
I'l back with another question, about FMod. When I insert the script in my project, everything is fine except one thing.
All sounds (BGM, SE...) are played correctly (in maps, during battles...) except my gym leader battle using the VS Bar animation where the BGM for the battle is bugged. I can't find why, because sometimes it plays correctly, sometimes it plays a bit then immediately stops, and sometime it just don't play anything.
I tried to modify the pbBGMPlay defs, by changing Audio.bgm_play() to FMod.bgm_play(), no changes (other BGMs keep playing correctly, same for other sounds).
My music works with external media players, with the RMXP player and when used in classic trainer battles. If I delete FMod, the music is ok.
I tried with MIDI, OGG and MP3. Still not working.
I was thinking about a conflict between FMod and the VS Bar script, but VS Bar just plays a few SE, and never modify the BGM. I just can't see why this isn't working.
Any people using FMod got this problem ? I found a topic here about this but nobody answered.
Maybe I just made an error in the FMod installation. I just pasted the script in a new Script above Main. Is there anything more to do ?
FYI, I got the FMod script here : hbgames.org/forums/viewtopic.php?t=55486
I just added Fmod script, not the 2 others (I got an error with one of those).
Someone got the same issue here : pokecommunity.com/showthread.php?t=308238&highlight=fmod
but no solutions.
I want to use FMod for the looping points, but in force case I'll have to delete is, and have weird looping themes...
Thanks a lot.
I'l back with another question, about FMod. When I insert the script in my project, everything is fine except one thing.
All sounds (BGM, SE...) are played correctly (in maps, during battles...) except my gym leader battle using the VS Bar animation where the BGM for the battle is bugged. I can't find why, because sometimes it plays correctly, sometimes it plays a bit then immediately stops, and sometime it just don't play anything.
I tried to modify the pbBGMPlay defs, by changing Audio.bgm_play() to FMod.bgm_play(), no changes (other BGMs keep playing correctly, same for other sounds).
My music works with external media players, with the RMXP player and when used in classic trainer battles. If I delete FMod, the music is ok.
I tried with MIDI, OGG and MP3. Still not working.
I was thinking about a conflict between FMod and the VS Bar script, but VS Bar just plays a few SE, and never modify the BGM. I just can't see why this isn't working.
Any people using FMod got this problem ? I found a topic here about this but nobody answered.
Maybe I just made an error in the FMod installation. I just pasted the script in a new Script above Main. Is there anything more to do ?
FYI, I got the FMod script here : hbgames.org/forums/viewtopic.php?t=55486
I just added Fmod script, not the 2 others (I got an error with one of those).
Someone got the same issue here : pokecommunity.com/showthread.php?t=308238&highlight=fmod
but no solutions.
I want to use FMod for the looping points, but in force case I'll have to delete is, and have weird looping themes...
Thanks a lot.