- 154
- Posts
- 16
- Years
- my house
- Seen Aug 24, 2012
Introduction
From the battles I've had, the team covers its weaknesses pretty well. The basic idea is to keep hazards from getting up, get my own up and wreck with Swellow/Raikou. so far, it's worked out good.Team At A Glance
"image removed""image removed""image removed""image removed""image removed""image removed"The Team
![[PokeCommunity.com] IT HAS BAD TITLE *UU RMT* [PokeCommunity.com] IT HAS BAD TITLE *UU RMT*](https://www.arkeis.com/images/pokemonfactory/venusaur.png)
Venusaur @ Choice Scarf
Ability: Overgrow
EVs: 4 Atk/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Sleep Powder
- Sludge Bomb
- Leaf Storm
- Earthquake
As I was playing with this team, I found myself loving this thing. Sleep Powder is the only 100% way to make sure Rocks and Spikes don't go up early on in the game, letting Swellow get in without taking a quarter of its health off. Apart from stopping the opponent from getting any rocks or anything up early game,barring a miss from sleep powder, this thing is a heck of a revenge killer. DDGatr gets outsped and KO'd by Leaf Storm, Sludge Bomb ko's Swellow before Quick Attack can kill me, heck, even Raikou takes minimum of 43% from a Timid Earthquake.Timid is so I outrun stuff like RP Rhyperior after their boost.
![[PokeCommunity.com] IT HAS BAD TITLE *UU RMT* [PokeCommunity.com] IT HAS BAD TITLE *UU RMT*](https://www.arkeis.com/images/pokemonfactory/azumarill.png)
Azumarill @ Choice Band
Ability: Huge Power
EVs: 240 HP/252 Atk/16 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Jet
- Superpower
- Double-edge
- Waterfall
Moltres counter counters Moltres.
![[PokeCommunity.com] IT HAS BAD TITLE *UU RMT* [PokeCommunity.com] IT HAS BAD TITLE *UU RMT*](https://www.arkeis.com/images/pokemonfactory/froslass.png)
Froslass @ Leftovers
Ability: Snow Cloak
EVs: 248 HP/228 Def/32 Spd
Timid nature (+Spd, -Atk)
- Spikes
- Taunt
- Pain Split
- Ice Beam
Builky Froslass does a surprisingly good job a getting up Spikes for something that isn't really all that bulky. Aside from putting up Spikes, it keeps them off the field by itself, with Taunt making Foresight useless, only thing I have to worry about is may Donphan with Assurance but I haven't done any calcs on that so idk. Pain Split and Taunt ruins spinners. Taunt won't let them foresight and Pain Split gets them to a point where they can't switch in without pretty much dying. Ice beam helps wear down Donphan, which is really the only Spnner in UU this has trouble with.
![[PokeCommunity.com] IT HAS BAD TITLE *UU RMT* [PokeCommunity.com] IT HAS BAD TITLE *UU RMT*](https://www.arkeis.com/images/pokemonfactory/rhyperior.png)
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 136 HP/244 Atk/128 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Rock Blast
- Megahorn
- Stealth Rock
I needed something to come in and take T-Waves people are gonna throw at Swellow, or whatever I send in after Swellow when Registeel and stuff comes in. Gets up SR to aid in the sweep of Raikou/Swellow. EQ hits Registeel for a minimum of 73%, so it won't be around for long to mess with Swellow. Rock Blast wrecks Subs, and destroys Moltres switch-ins. Megahorn makes it so not alot can switch into Rhyperior.Considering switching with a SR Duggy [loljk].
![[PokeCommunity.com] IT HAS BAD TITLE *UU RMT* [PokeCommunity.com] IT HAS BAD TITLE *UU RMT*](https://www.arkeis.com/images/pokemonfactory/raikou.png)
Raikou @ Life Orb
Ability: Pressure
EVs: 252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt
- Shadow Ball
- Hidden Power [Grass]
It's best set imo. After one Calm mind this thing just wrecks. Get this in late game after Swellow wears stuff down early game, or vice versa, and its just over. One half of the strength of this team.
![[PokeCommunity.com] IT HAS BAD TITLE *UU RMT* [PokeCommunity.com] IT HAS BAD TITLE *UU RMT*](https://www.arkeis.com/images/pokemonfactory/swellow.png)
Swellow @ Toxic Orb
Ability: Guts
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Facade
- Brave Bird
- U-turn
- Quick Attack
Absolutely beast. It either comes in early game after Venu sleeps stuff and wrecks there, or it comes in late-game when everything's been weakened and wrecks there. It doesn't last long, but it's not like it really has to. If this comes out late-game, it's game over. Ever since I put one of these on my team awhile ago, I rarely make a UU team without Swellow. With Spikes and SR wearing down its counters, this thing is nearly unstoppable late-game. Facade is the main move I spam, with Brave Bird for Ghosts, and U-turn to switch out of counters and Rotom if it isn't weak enough for BB to KO. Quick Attack makes me lol when Absol comes out to Sucker Punch me, only for it to fail as I hit first and 2HKO. The other half of the team's strength.