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- Seen Feb 28, 2015
Hi the tool collection you have is great, but the Advanced Series Icon Editor (GBA) keeps crashing whenever I open it, do you know of a fix for it?
Hi and thanks :)Hi the tool collection you have is great, but the Advanced Series Icon Editor (GBA) keeps crashing whenever I open it, do you know of a fix for it?
Did you downloaded comdlg32.ocx? Also, make sure your system has registered it! (google for registering a dll)Hi sorry it took so long to reply. I'm getting the same issue with Advanced Text, saying
"Component 'Comdlg32.ocx' or one of its dependencies not correctly registered: a file is missing or invalid"
But for some weird reason, a few days ago the icon editor worked, but it has this error again. Again, they both have the same issue. My language is English, and I'm on a 64 bit operating system. I downloaded both directly from your website, and even tried re-downloading a few times in case it was corrupted. I'm trumped on what it could be!
Currently, SDSME has a built-in trainer editor ;)Hey, I'm sure this has been asked a million billion times, but are there any trainer editors that work kinda like A-Trainer, where you can edit all of the trainers' pokemon, items, and movesets. Preferable one not in spanish, but I wouldn't be picky if the time arose. Just wanna say before I go, DS PokeHack Studio looks like, assuming it works with all ds games and is not in spanish, it'll really be the future of DS hacks. Okay, I've said my crap, carry on.
Keep up the good work,
ArmyBox1
Currently, SDSME has a built-in trainer editor ;)
DS PokeHack Studio was a sort of "experiment" I did 2 years ago with C++. Last year I rewrote my toolbox in Java, because of many things, so this year I intend to rewrite DS PokeHack Studio in Java.How's the DS Pokehack Studio going? Are you still working on it?
DS PokeHack Studio was a sort of "experiment" I did 2 years ago with C++. Last year I rewrote my toolbox in Java, because of many things, so this year I intend to rewrite DS PokeHack Studio in Java.
Given that SDSME is dead, I also stated that this summer when I'll finish the exams I'll publish its source code, and DS PokeHack Studio will integrate it, so it'll be a sort of SDSME 2.0...
I hope I'll manage to do it, maybe if PlatinumLucario and other users will help me...
Yeah yesterday I've corrected that bug. Now there are no negative numbers. As for the size don't worry ;)I'm not sure what is up with some of those map header values. None of them should be negative, because no values in the map headers are signed values.
Also, please shrink the size of the interface. It's way too big to work on a lot of monitors at it's default size.
Nice! But can you do a version of java or .app for mac? i want so much to hack Pokemon Platinum but those ones are for mac
Again, Epic work! :mudkip^_^:
OBEY CYNDAQUIL
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