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Janky OU

DarkestMidnight

[color=black][b][font=Shadows Into Light]Demon Sla
  • 412
    Posts
    9
    Years
    Hey everyone, Midnight here! Today I was bored so I decided to make a really weird OU team using Pokemon that I almost never use. Give me some credit, at least I tried.

    Jirachi @ Focus Sash
    Ability: Serene Grace
    EVs: 128 Def / 252 SpA / 128 SpD
    Modest Nature
    IVs: 0 Atk
    - Flash Cannon
    - Psychic
    - Calm Mind
    - Wish

    Zygarde @ Lum Berry
    Ability: Aura Break
    EVs: 252 Atk / 252 SpD / 4 Spe
    Adamant Nature
    - Outrage
    - Earthquake
    - Substitute
    - Dragon Dance

    Charizard-Mega-Y @ Charizardite Y
    Ability: Drought
    EVs: 252 Def / 252 SpA / 4 SpD
    Impish Nature
    IVs: 0 Atk
    - Fire Blast
    - Air Slash
    - Will-O-Wisp
    - Tailwind

    Whimsicott @ Leftovers
    Ability: Prankster
    EVs: 128 Def / 252 SpA / 128 SpD
    Modest Nature
    IVs: 0 Atk
    - Cotton Guard
    - Energy Ball
    - Moonblast
    - Taunt

    Crawdaunt @ Assault Vest
    Ability: Adaptability
    EVs: 252 Atk / 4 Def / 252 SpD
    Adamant Nature
    - Night Slash
    - Knock Off
    - Crabhammer
    - Aqua Jet

    Toxicroak @ Rocky Helmet
    Ability: Anticipation
    EVs: 252 Atk / 128 Def / 128 SpD
    Adamant Nature
    - Focus Blast
    - Sludge Wave
    - Nasty Plot
    - Protect
     
    Jirachi's main niche is abusing Iron Head's increased flinch chance with Serene Grace.:
    -Wish
    -Protect
    -Iron Head
    -Toxic/Body Slam/Thunder Wave
    Nature: Careful
    EVs: 252 HP/224 SDef/32 Spe
    Item: Leftovers

    Zygarde's main niche over Garchomp is its better bulk and Dragon Dance. But Dragonite still does Dragon Dancing better because of Multiscale:

    Dragonite:
    -Dragon Dance
    -Outrage
    -Extreme Speed
    -Earthquake
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Lum Berry
    Ability: Multiscale

    Air Slash is useless on Charizard Y, as sun-boosted Fire Blast hits what Air Slash would hit harder:
    -Fire Blast/Flamethrower
    -Solar Beam
    -Focus Blast
    -Roost
    Nature: Timid/Modest
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Charizardite Y

    Charizard X is a better Will-o-Wisp abuser than its Y counterpart because of its better bulk:
    -Flare Blitz
    -Dragon Claw/Earthquake
    -Will-o-Wisp
    -Roost
    Nature: Impish
    EVs: 248 HP/100 Def/160 Spe
    Item: Charizardite X
    Ability: Blaze

    Charizard is very vulnerable to Stealth Rock. Therefore, you need a Rapid Spin/Defog user on the team. Replace Crawdaunt with Latios. And speaking of Crawdaunt, Assault Vest can't save its terrible special bulk, as its base HP is also bad:

    Latios:
    -Draco Meteor
    -Psyshock
    -Earthquake/Thunderbolt/Hidden Power (Fire)/Roost
    -Defog
    Nature: Hasty/Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb

    You need an entry hazard setter on the team. Clefable would be an ideal pick to set up said hazard. It should go over Toxicroak. And speaking of Toxicroak, what's up with its moveset? Why Adamant when it's using Nasty Plot + special moves? Why Rocky Helmet + split EVs in defenses when they do nothing to compensate for Toxicroak's general frailty? And why is it not paired with Politoed?

    Anyway, just replace Toxicroak with Clefable for Stealth Rock:
    -Stealth Rock
    -Moonblast
    -Fire Blast/Thunder Wave
    -Soft-Boiled
    Nature: Calm
    EVs: 252 HP/172 Def/84 SDef
    Item: Leftovers
    Ability: Magic Guard

    As for a better Water Pokemon, Keldeo should be there, as it does better against offensive teams:
    -Hydro Pump
    -Secret Sword
    -Scald
    -Icy Wind/Hidden Power (Bug/Electric)
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Life Orb/Choice Specs/Choice Scarf

    or
    -Substitute/Rest
    -Calm Mind/Sleep Talk
    -Scald
    -Secret Sword
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Leftovers

    If you're insistent on Crawdaunt, though, it doesn't need Assault Vest for the reasons I stated. The only offensive moves it needs are Crabhammer, Knock Off, and Aqua Jet:
    -Swords Dance
    -Crabhammer
    -Knock Off
    -Aqua Jet
    Nature: Adamant/Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Life Orb/Focus Sash
    Ability: Adaptability
     
    Ha, I don't actually like these Pokemon, I just did this for fun. I didn't mean for this to be a legit team, but thanks for all that advice. That was really helpful! Oh about that Toxicroak, I think I originally was making a physical set, then I decided to use special attacks instead and I just forgot to change the nature to something else.
     
    I'd recommend using this set for Jirachi over Platinum's

    Jirachi @ Choice Scarf
    Ability: Serene Grace
    EVs: 252 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Iron Head
    - U-turn
    - Heart Stamp/Fire Punch
    - Healing Wish

    It loses the added bonus of T-Wave but your Clefable can carry that. In exchange for not being able to use its own T-Wave it gets access to better coverage and U-Turn to keep momentum.

    Focus Blast on Zard Y is pretty redundant since Solar Beam hits all the same Fire-resisting types. I prefer to include Dragon Pulse instead for the inevitable Lati@s or Garchomp switch-in. I'd also recommend Flamethrower over Fire Blast. Off of Zard-Y's enormous Sp. Attack with a 50% boost from Drought there's really no need to sacrifice accuracy for a little extra power.
     
    I'd recommend using this set for Jirachi over Platinum's

    Jirachi @ Choice Scarf
    Ability: Serene Grace
    EVs: 252 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Iron Head
    - U-turn
    - Heart Stamp/Fire Punch
    - Healing Wish

    It loses the added bonus of T-Wave but your Clefable can carry that. In exchange for not being able to use its own T-Wave it gets access to better coverage and U-Turn to keep momentum.

    Focus Blast on Zard Y is pretty redundant since Solar Beam hits all the same Fire-resisting types. I prefer to include Dragon Pulse instead for the inevitable Lati@s or Garchomp switch-in. I'd also recommend Flamethrower over Fire Blast. Off of Zard-Y's enormous Sp. Attack with a 50% boost from Drought there's really no need to sacrifice accuracy for a little extra power.

    Focus Blast is for Heatran and Tyranitar. The latter especially, as it can switch in to weaken Solar Beam and revert it to a 2-turn attack. I still prefer Fire Blast, since the extra power is welcomed. The rule of thumb here is use Flamethrower when running Modest and Fire Blast if you're running Timid.
     
    Focus Blast is for Heatran and Tyranitar. The latter especially, as it can switch in to weaken Solar Beam and revert it to a 2-turn attack. I still prefer Fire Blast, since the extra power is welcomed. The rule of thumb here is use Flamethrower when running Modest and Fire Blast if you're running Timid.

    Just adding that I agree. Heatran and Tar are everywhere, answers to them are good to have. As well, since Y is more of a wallbreaker I think the extra power with Fire Blast is more valuable to the accuracy boost of Flamethrower. However, it wouldn't hurt to test Flamethrower and see how your team fares.
     
    His team already has answers to Dnite and TTar though. So I think really it's just a matter of preference. TTar is often scarfed, so it's not a good idea to leave something as fragile as Zard-Y in on the off chance you'll hit with Focus Miss on a TTar that you might not even be able to outspeed.

    The key part here is to hit Tyranitar on the switch with Focus Blast. That's what predictions are for.
     
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