SCV058
The Able Vet
- 331
- Posts
- 15
- Years
- Team Rocket HQ
- Seen Nov 25, 2015
The Knights of Freedom
Approved by Ursula
Rules-
1) All standard rules apply (Hax Clause, Sleep Clause, OHKO Clause, Species Clause, Uber Clause etc.)
2) No hacked pokemon- you will be banned if caught (see #3)
3) Leaders reserve the right to inspect challengers pokemon after matches
4) All matches are conducted 6v6, Level 100 Double Battles.
5) Challengers READ THE RULES EXPLAINED FURTHER DOWN
6) NO SAVED POKEMON-PERIOD
For Challengers-
In order to progress you must first take on the Knights. These may be done in any order. Once you have beaten all the Knights you may PM your badge case to any Shogun and they will battle you. After that you may fight the Shoguns in any order. Once you defeat the Shoguns, you will either take the Grandmaster spot if open, or you will battle the current title holder. Prizes are explained further down. Challengers may change ONE pokemon between matches, and may also change their movesets. Gym Leaders it is your responsibility to check opponents pokemon and make sure they do not use more than one different pokemon between battle. Challengers who fail to comply with these rules may be banned from the league, or have their challenge disqualified.
[FONT="]The following cost 5 KC each:
[FONT="]Adamant Orb, Griseous Orb, Lustrous Orb, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens,[/FONT]
[FONT="]Power Weight, PP Max, Rare Candy, Soul Dew.[/FONT]
[FONT="]The following cost 8 KC each:
[/FONT][/FONT]
Approved by Ursula
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/KOCBanner-1.gif)
1) All standard rules apply (Hax Clause, Sleep Clause, OHKO Clause, Species Clause, Uber Clause etc.)
2) No hacked pokemon- you will be banned if caught (see #3)
3) Leaders reserve the right to inspect challengers pokemon after matches
4) All matches are conducted 6v6, Level 100 Double Battles.
5) Challengers READ THE RULES EXPLAINED FURTHER DOWN
6) NO SAVED POKEMON-PERIOD
How Does This League Work?
Leaders in the league must use dual-type teams, for example Ice/Water, or Grass/Fire. All battles are conducted as Double Battles. Challengers do not have to use dual-type teams, however they must use the same team for their entire challenge. However, challengers may switch movesets.
How do you join?
When there is an open slot, you may post your application in the following format here. In order to prevent the leagues leaders from being too numerous, there are only seven Knights slots, and four Shogun slots, and one Grandmaster.
Name-
Friend Code-
Two types you are picking-
Do you have an AR?-
When you apply you will you battle me in a Doubles battle in which you must use your Dual-Type Team. I will use a mix non-dual type team. Whether you win or lose you can still enter. The point is simply to test your ability.
Leaders in the league must use dual-type teams, for example Ice/Water, or Grass/Fire. All battles are conducted as Double Battles. Challengers do not have to use dual-type teams, however they must use the same team for their entire challenge. However, challengers may switch movesets.
How do you join?
When there is an open slot, you may post your application in the following format here. In order to prevent the leagues leaders from being too numerous, there are only seven Knights slots, and four Shogun slots, and one Grandmaster.
Name-
Friend Code-
Two types you are picking-
Do you have an AR?-
When you apply you will you battle me in a Doubles battle in which you must use your Dual-Type Team. I will use a mix non-dual type team. Whether you win or lose you can still enter. The point is simply to test your ability.
For Challengers-
In order to progress you must first take on the Knights. These may be done in any order. Once you have beaten all the Knights you may PM your badge case to any Shogun and they will battle you. After that you may fight the Shoguns in any order. Once you defeat the Shoguns, you will either take the Grandmaster spot if open, or you will battle the current title holder. Prizes are explained further down. Challengers may change ONE pokemon between matches, and may also change their movesets. Gym Leaders it is your responsibility to check opponents pokemon and make sure they do not use more than one different pokemon between battle. Challengers who fail to comply with these rules may be banned from the league, or have their challenge disqualified.
Grandmaster Rank
(Open)
(Open)
Shogun Rank
SCV058
Dark /Ghost Types
1161-9005-4140
Special Rules - No Entry Hazards
Green1516
Steel/ Flying
2707-9490-0844
Standard Clauses
Phoenix2389
Fighting/ Dragon
2794-0996-4696
Standard Clauses
Leingodf8
Poison / Psychic
4253-9864-9144
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/SCV.gif)
SCV058
1161-9005-4140
Special Rules - No Entry Hazards
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/Greene.gif)
Green1516
2707-9490-0844
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/Phoenix.gif)
Phoenix2389
2794-0996-4696
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/leingodf8.gif)
Leingodf8
4253-9864-9144
Standard Clauses
Knight Rank
OPEN
Standard Clauses
LancetheDark
Electric / Water
1204-6397-2613
Standard Clauses
ThomasCallaghan
Electric / Ground
3781-6239-6159
Standard Clauses
shinyninetales
Normal / Water
1247-9042-3104
Standard Clauses
Psychic Nick
Psychic / Ghost
1032-8545-7306
Standard Clauses
Griffinbane
Bug/ Fighting
0001-9221-3295
Standard Clauses
XDLugia
Dragon / Steel
4941-3711-3360
Standard Clauses
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/Lance.gif)
LancetheDark
1204-6397-2613
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/Thomas.gif)
ThomasCallaghan
3781-6239-6159
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/s9.gif)
shinyninetales
1247-9042-3104
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/Nick.gif)
Psychic Nick
1032-8545-7306
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/Grif.gif)
Griffinbane
0001-9221-3295
Standard Clauses
![[PokeCommunity.com] Knight of Freedom [PokeCommunity.com] Knight of Freedom](https://i4.photobucket.com/albums/y117/EpiphanyFilth/KOC/Lugia.gif)
XDLugia
4941-3711-3360
Standard Clauses
Hall of Fame
----
----
The Castle of Victory-
Knight Cash (KC) is the currency of the
[FONT="]The following cost 1 KC each:[/FONT]
[FONT="]All TM's
[FONT="]The following cost 3 KC each:
[/FONT] [FONT="]All Hold Items i.e. Leftovers, Choice Scarf etc. (excluding berries, EXP. Share)[/FONT][/FONT]
[FONT="]The following cost 3 KC each:
[/FONT] [FONT="]All Hold Items i.e. Leftovers, Choice Scarf etc. (excluding berries, EXP. Share)[/FONT][/FONT]
[FONT="]The following cost 5 KC each:
[FONT="]Adamant Orb, Griseous Orb, Lustrous Orb, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens,[/FONT]
[FONT="]Power Weight, PP Max, Rare Candy, Soul Dew.[/FONT]
[FONT="]The following cost 8 KC each:
[/FONT][/FONT]
[FONT="] Experience Share, Master Ball.
Summary:
Prevailing in battle over a Challenger wins you KC
The amount of KC depends on their current winning streak
Defeating a Knight earns you 1 KC
Defeating a Shogun earns 4 KC[/FONT]
Defeating five Shoguns earns 150 KC.
Defeating the Grandmaster and becoming the new Grandmaster earns you 300 KC.
Store Manager- Contact Psychic Nick to Purchase Items with Your KC
Summary:
Prevailing in battle over a Challenger wins you KC
The amount of KC depends on their current winning streak
Defeating a Knight earns you 1 KC
Defeating a Shogun earns 4 KC[/FONT]
Defeating five Shoguns earns 150 KC.
Defeating the Grandmaster and becoming the new Grandmaster earns you 300 KC.
Store Manager- Contact Psychic Nick to Purchase Items with Your KC
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