Dark Azelf
☽𖤐☾𓃶𐕣
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Here is another topic i would like to bring to light. The same with Garchomp, i would possibly like to see this tested on how it would be in OU WITHOUT SOUL DEW.
Without that item, i think it would be viable in OU and would see use without "breaking" or over centralizing anything.
Firstly im going to give credit to Maniaclyrasist from smogon, for making the post ive quoted below and i feel it best describes the details of it.
If you want to view the original post on Smogon, the link is in my signature. (or will be appearing there shortly)
SO BEFORE YOU POST READ ALL OF THE FOLLOWING FRIKKIN QUOTE, IM SAYING THIS NOW BECAUSE I GOT A LOAD OF BS POSTS ON THE GARCHOMP THREAD WHERE PEOPLE DIDNT READ, SO I WARN YOU NOW, I WILL BE MAJORLY PISSED IF YOU DONT, THANKS =)
1.
I feel that sums up most of my feelings about them.
Now, all the above is without soul dew. If this item is banned when used on Lati@s, do you think the Lati twins would be viable pokemon in the ou tier ?
If i get an affirmative from the majority of S&M/ Competetive battlers. Id like not to go through the same process as Chomp, by that, i mean by them actually being tested in an tournaments matches AND OU standard matches. Do you think this would be a good idea ?
So yeah, opinions.
Without that item, i think it would be viable in OU and would see use without "breaking" or over centralizing anything.
Firstly im going to give credit to Maniaclyrasist from smogon, for making the post ive quoted below and i feel it best describes the details of it.
If you want to view the original post on Smogon, the link is in my signature. (or will be appearing there shortly)
SO BEFORE YOU POST READ ALL OF THE FOLLOWING FRIKKIN QUOTE, IM SAYING THIS NOW BECAUSE I GOT A LOAD OF BS POSTS ON THE GARCHOMP THREAD WHERE PEOPLE DIDNT READ, SO I WARN YOU NOW, I WILL BE MAJORLY PISSED IF YOU DONT, THANKS =)
1.
Maniaclyrasist from Smogon said:This is the follow-up thread to the Eon Tournament which was hosted to determine the viability of Lati@s in the OU metagame
First let me start with some information on both pokemon.
Latias and Latios are both base 600 Dragon/Psychic types which posses the ability Levitate which gives them an immunity to Ground moves, Spikes and Toxic Spikes.
They both also share a similar movepool albeit slight differences, their Base stats are listed as following:
Latias
Hp: 80
Attack: 80
Defense: 90
Special Attack: 110
Special Defense: 130
Speed: 110
Latios
Hp: 80
Attack: 90
Defense: 80
Special Attack: 130
Special Defense: 110
Speed: 110
Unique moves for each are also listed below
Latias: Wish, Mist Ball, Charm
Latios: Dragon Dance, Luster Purge, and Memento
Weaknesses: Bug, Ice, Dragon, Ghost, Dark< Common
Now the main question is, are these pokemon OU material? Well that is what the Eon Tournament was hosted to determine.
Just to give you a brief idea of the tourney rules.
The tournament was comprised of 64 players and the rules allowed the players to use Latias and Latios on their teams if they so wished.
At first glance, we see Latios' amazing stats and movepool and almost immediately think "why are we even considering this pokemon for OU play", Well this isn't exactly the case, the Lati's movepool is good but yet limited in the sense that you know it will almost always be Special based except for the Dragon Dance set which will be discussed a bit later.
Latios has few special sets, which can be used effectively in the OU metagame, they consist of the Calm Minder, the Choice Scarfer and the infamous Choice Specs set.
All of them have their own counters as with any pokemon that can run multiple sets although it is worth mentioning that any special set lacking the weak Hp Fire will have problems with steel types.
I will talk in detail about each of these sets and their effects on the D/P OU metagame.
Calm Mind
Firstly the Calm Mind set
Latios (M) @ Leftovers/Life Orb
Trait: Levitate
EVs: 4 HP / 252 Spd / 252 SAtk
Timid
- Calm Mind
- Recover
- Ice Beam/Dragon Pulse/Psychic
- Thunderbolt/Grass Knot/Hp Fire/Refresh/Safeguard
This set has a lot of potential to do good damage in OU especially when its threats have been taken out.
The set is indeed devastating at times but doesn't differ much from any other recovering Calm Minder aside from the type coverage it has. It still has pretty much the same counters and although it is a fast pokemon maxing at 350 speed it still has to fear the ever-common Choice Scarf user. Latios' movepool also presents another issue, Calm Mind and Recover are both staple moves for this set which leaves only room for two attacking moves and I'm pretty sure we all know you cant cover every pokemon in 2 moves.
If Latios lacks Grass Knot Tyranitar walks all over it, if it lacks Hp Fire it has problems with steel types and then without Refresh it fears status moves which would pretty much spell the end of it. Face it people Latios cannot have every move at once and it's pretty clear every set of combinations can be countered.
Choice Specs
Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 Spd / 252 SAtk
Timid/Modest
- Draco Meteor
- Thunderbolt/ Psychic/Dragon Pulse
- Ice Beam/ Shadow Ball
- Grass Knot/Hp Fire
The infamous Choice Specs set, capable of dealing quite a lot of damage to any team and quoted as a better Specs Mence. This is true in some aspects but there is one area where it does fall down in comparison.
It's lack of a reliable Fire attack means it has problems with steels and in retrospect has even more counters than Specs Mence because of it.
It was also argued that Specs Latios' damage output is way higher than the OU metagame is capable of handling but this clearly isn't the case. As we can see it's not much higher than some of the pokemon that currently reside in OU.
Specs Latios, who will arguably most of the time choose Timid as its nature are hardly out damaging Modest Specs Mence, which is the most common form, and if Latios so chooses to go Modest then its damage output is going to be the same as Modest Heatran or for laughs the much less seen Modest Glaceon who is actually allowed in UU.
Going Modest also has its obvious drawbacks, of not out speeding pokemon that could pose threats to it like the common Gengar and Garchomp.
Specs Latios would indeed be a major threat if let into OU, however it is definitely not uncounterable and just like any other pokemon has its pros and cons.
Choice Scarf
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Spd / 252 SAtk
Modest
- Draco Meteor
- Thunderbolt/ Psychic/Dragon Pulse
- Ice Beam/ Shadow Ball
- Grass Knot/Hp Fire
Same moves as the last set with quite a different purpose. With this set Latias loses the raw power from its Choice Specs set for Revenge killing properties with Choice Scarf.
This set is probably the least of ones worries as it is walled even easier than any of its previously mentioned sets.
Although it makes for a pretty good revenge killer overall it's still a pretty generic Choice Scarf pokemon. It does have the luxury of out speeding almost everything in the game due to its base 110 speed but I don't see this set outclassing other common Scarfed Special attackers pokemon like Gengar who although doesn't hit as hard has moves like Hypnosis and Destiny Bond to make up for it. And Heatran who already out speeds most pokemon, has the same damage output with Overheat, has arguably better resists and Sandstorm immunity.
This pretty much summarizes the Special sets; so I will now go on to mention the Dragon Dance set. Firstly let me start off by saying the set is quite mediocre as Salamence and Dragonite do it way better. The Dragon Dance set does have a few things going for it in comparison to previous sets.
Its surprise factor and the fact that it can seriously damage normal switch-ins to its Special variants is pretty valuable coupled with the fact that it's one of the few Dragon Dancing Dragons that do not have a 4x weakness to Ice. Don't let these pros fool you into thinking that this set may be better than the Special variants, but it does have its merits.
The set and some calcs for the set are listed below.
Dragon Dance
Latios (M) @ Life Orb
Trait: Levitate
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Earthquake
- Recover
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Earthquake on a 342HP/256Def (4EVs/min) Tyranitar: 98-115%
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Earthquake on a 404HP/256Def (4EVs/min) Tyranitar: 82-98%
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Dragon Claw on a 282HP/176Def (4EVs/min) Weavile: 103-121%
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Dragon Claw on a 688HP/130Def (fair/min) Blissey: 57-67%
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Earthquake on a 364HP/336Def (max/min) Registeel: 70-83%
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Earthquake on a 364HP/299Def (max/12EVs) CB Metagross: 78-93%
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Dragon Claw on a 327HP/186Def (fair/min) Scarf cross: 84-99%
Adamant, 306 Atk Latios using a Life Orb, Dragon Danced Dragon Claw on a 357HP/226Def (min/min) Scarf chomp: 127-151%
Yes the damage output is nice against Latios' usual counters but when the opponent becomes aware of your set then this moveset can be pretty much called dead weight as it is walled and beaten by the usual Garchomp, Salamence and Dragonite counters which everyone is forced to carry due to how common each of the 3 previously mentioned pokemon are.
No logs of the Dragon Dancer's usage were used as for the few times it was actually used in the tournament it died within 1-2 subsequent turns.
Some people mentioned that Lati@s is probably going to a very overcentralising force in OU but after comparing it to the top 15 pokemon on the Shoddy List there are definitely some problems with that assumption
Here is the list for February and I have mentioned how Lati@s stands up against each of these pokemon.
1: Garchomp
Lati@s is faster but we all know that it can't switch in and there is always the ever present fear of Garchomp being Scarfed if Lati@s is in first.
2: Gengar
Gengar and Lati@s tie in base speed and a Timid Gengar is capable of dealing 74% minimum to the standard 6 hp 0 Sdef Latios and 53% minimum to a 252 hp 0 Sdef Latias, both capable 2HKOs and this is without any boosting items. Lati@s still then has to worry about moves like Hypnosis and Destiny Bond, which are both capable to taking out Lati@s for possibly the entire game.
3: Blissey
Blissey is pretty much a solid counter to most Lati@s sets and should have no problem crippling the ones it cannot kill directly.
4: Gyarados
Gyarados of course cannot switch into the Lati twins but the Lati twins for the most part cannot switch into a Gyarados fearing a Dragon Danced Ice Fang, which can OHKO, and even if Gyarados doesn't have Ice Fang then Stone Edge already deals a hefty amount of damage being an easy 2HKO.
5: Tyranitar
Bane of most Latias sets being able to Pursuit or Crunch it into oblivion and taking very little from any move barring Hp Fighting, Grass Knot and Draco Meteor which do not OHKO regardless. Can probably be listed as a pretty safe counter.
6: Lucario
Not one of Lati@s greatest 1 vs. 1 matches due to Lucario's Steel typing and its ability to do massive damage with Life Orbed Crunch, Extremespeed or a Choice Specs Dark Pulse. Lati@s does get some merit for being able to switch into its Stab attack on the Physical set and any attack besides Dark Pulse or Shadow Ball on the Choice Specs set.
7: Heatran
Heatran makes a decent switch-in to any Latias lacking Surf or Earthquake. It's Modest Specs Dragon Pulse can OHKO and a Scarfed Dragon Pulse will 2HKO even from Timid barring a fairly defensive spread on the Lati twins, even then they still have to fear Explosion which is a definite OHKO. All is not bad however as they wall any other move on its set and the Calm Mind variants can possibly set up on these same moves that they resist.
8: Bronzong
Bronzong walls the Latis completely and can do massive Damage with Gyro Ball although this can be recovered off due to its low PP. Bronzong still gets Hypnosis and Explosion as ways of dealing with the dragons though.
9: Salamence
Pretty much the same case as with Garchomp, neither can switch into the other without risk.
10: Metagross
Metagross take resists Lati@s's STABed moves and poses an immediate threat to them with either Meteor Mash or Pursuit. Which can OHKO depending on the Lati@'s EV spreads and with the help of a Choice Band or Life Orb.
11: Infernape
Lati@s walls any set without U-turn, which can hardly be considered common and they are also faster. Pretty good match up for the Eon twins here.
12: Weavile
Capable of OHKOing a switching Latias with STAB CB Pursuit of OHKOing them if they stay in with a STABed CB Ice Punch, it's also faster than the Lati twins which doesn't do them any good.
13: Swampert
This is one instance where Lati@s will win the majority of the time as long as Swampert doesn't carry Ice Punch, which can 2hko. It fears an OHKO from Specs Draco Meteor however, so it's something that the Lati's have no trouble dealing with as they resist pretty much every move it has to throw at them.
14: Skarmory
Another match up favoring the Eon twins who can 2HKO with Specs Draco Meteor despite the resistance and OHKO with moves like Thunderbolt. Skarmory's Brave Bird also 3hkoes them, so not much in favour of the big metal bird.
15: Gliscor
Ice Fang the best move Gliscor can muster against the Lati twins is a mere 3HKO which doesn't say a lot for it in terms of stopping the Dragons which can easily OHKO it or possibly even set up on it depending on it's set.
Ok so with all this information pointing towards the unbanning of the Eon twins I really think it's about time we take some stance regarding their tier status and decide if these pokemon will really be allowed into the OU tier.
I feel that sums up most of my feelings about them.
Now, all the above is without soul dew. If this item is banned when used on Lati@s, do you think the Lati twins would be viable pokemon in the ou tier ?
If i get an affirmative from the majority of S&M/ Competetive battlers. Id like not to go through the same process as Chomp, by that, i mean by them actually being tested in an tournaments matches AND OU standard matches. Do you think this would be a good idea ?
So yeah, opinions.
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