• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • It's time to vote for your favorite Pokémon Battle Revolution protagonist in our new weekly protagonist poll! Click here to cast your vote and let us know which PBR protagonist you like most.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Leafevoir Deck

  • 11
    Posts
    15
    Years
    • Seen Aug 26, 2009
    1-2-4 Leafeon LvX (Majestic Dawn, Rising Rivals)
    2-2 Masquerain (Supreme Victors)
    2-2 Weezing (Rising Rivals)
    1-2-2 Gardevoir (Platinum)
    1-1 Shaymin LvX (Platinum)
    2 Turtwig GL (Rising Rivals)

    8 Purple Energy
    8 Green Energy

    3 Lucian's Assignment
    1 Quick Ball
    2 Pokedex HANDY910is
    2 Miasma Valley
    4 Bebe's Search
    2 Aaron's Collection
    3 Underground Expedition
    4 Potion

    The deck is build around Leafeon LvX. He heals for 20 with every energy you attach, and the lvX does 30 damage + 10 for EVERY energy attached to him and the opponents pokemon. Aarons expedition so I can retreat Leafeon and get the energy back, Lucian's assignment so I can build a Gardevoir on the bench and transfer the enegery to her when Leafeon's dieing (she does 20+ 10 for every energy).

    Let me know what you think, and gimme some tips. (yes I need more leafeon lvx (and Gardevoir) but it's so rare :( )
     
    Leafeon dont heal 20 with evry energy you attach. Leafeon does 30 damage + 10 for every energy attach to all your pokemon, not your opponent pokemons.
    You dont need Turtwigs or weezings. Add 1 leafeon and 2 espeons.
     
    Yeh he does, Leafeon's pokebody is

    Energy Refresh

    As long as Leafeon is your Active Pokémon, whenever you attach an Energy card from your hand to 1 of your Pokémon, remove 2 damage counters from that Pokémon.

    and Leafeon X's abillity....I misread that one, I thought it was like Gardevoir's

    Energy Burst
    Does 20 damage plus 10 more damage for each Energy attached to Gardevoir and the Defending Pokémon.


     
    =P Gardevoir in Leafeon? Sloooooowslowslow... And Leafeon is slow enough. T_T

    Remove everything that aren't the Leafeon and Shaymin lines. (BTW, use the RR Eevee and the Growth Shaymin -or Skymin- and which Shaymin Lv.X is it? You need to clarify.) Add in 2-1 Uxie line, a 1-1 Claydol or Bronzong SF line, a RR Leafeon, an Azelf, a 1-1 Shaymin line (So you have either 2 Landmin Lv.X or one of each Lv.X), and 3 Unown G. That's 19 Pokemon.

    Trainers should look liek this

    Trainers: 25
    4 Roseanne's Research
    4 Bebe's Search
    2 Broken Time-Space
    1 Luxury Ball
    2 Premier Ball
    4 Level Max
    4 PokeDrawer+
    1 Warp Point
    3 Night Maintenance

    Basic LeafMin Trainer line. Try working with it and figure out other stuff. Energy should be 12 Grass, and 4 in any combonation of Upper Energy and Call Energy.

    ~L_X_F
     
    The problem is I don't have any of those, I started playing since Platinum-RR. And the leafeons are from RR.
     
    Well, if you have any local leagues, you can try getting some of those cards from there. You can find one at the Go-Pokemon official website. Even if you do end up not playing LeafMin, many of those cards are always useful to have.

    ~L_X_F
     
    You should ditch the 2 Psychic and 2 Grass energy for 4 Call. Take out the potion and add in Roseanne's Research or maybe even a Level Max or Premier Ball.

    Replace the Masquerain line for a 2-2 line of Claydol.

    SC
     
    You should ditch the 2 Psychic and 2 Grass energy for 4 Call. Take out the potion and add in Roseanne's Research or maybe even a Level Max or Premier Ball.

    Replace the Masquerain line for a 2-2 line of Claydol.

    SC

    For the body
    Cosmic Power
    Once during your turn (before your attack), you may choose up to 2 cards from your hand and put them on the bottom of your deck in any order. If you do, draw cards until you have 6 cards in your hand. This power can't be used if Claydol is affected by a Special Condition.
    Right?

    Guess ill have to start looking for old boosters in creepy game shops.
     
    Back
    Top