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Hi, I'm having a problem when it comes to the gen 8 pokemon - I inserted all of the proper indexed sprites for 25 gen 8 pokemon for my hack according to the instructions, but they don't appear in-game when tested. I didn't include sprites for all of them (the sprites start at Rookidee instead of Grookey), but I made sure to number the sprites in the order they would appear in if I had included all of them (Rookidee is listed as 1113 instead of 1102). Is there anything else I should do to fix this?
EDIT: I also defined the sprites in all of the tables in sprite_data.h, and they still don't show up in-game.
EDIT 2: I looked through the notes and saw that I can use the Advance Sprite tools to add the Gen 8 sprites, but I can't find all of the offsets to fill in the .ini. The DPE offsets don't line up with the .ini descriptions, so I'm not too sure what to look for (such as the enemy altitude table)
EDIT: I also defined the sprites in all of the tables in sprite_data.h, and they still don't show up in-game.
EDIT 2: I looked through the notes and saw that I can use the Advance Sprite tools to add the Gen 8 sprites, but I can't find all of the offsets to fill in the .ini. The DPE offsets don't line up with the .ini descriptions, so I'm not too sure what to look for (such as the enemy altitude table)
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