digi-kun
Hourai NEET
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- Age 34
- Seen Mar 12, 2018
Congratulations, you have survived the first outbreak of the zombie virus. Most everyone in the world is now a zombie. You, you were smart, you stayed inside while everyone else Tokyo race drifted to a rap battle, or whatever it is people do when they go outside. So here you are, alone in your house. Outside there are zombies, the occasional person passing by on the street trying to survive the zombies, and chunky, fleshy, bloody meat bits. What do you do? Write a story if you wish XD
Note: If you don't have a house, or are one of those people that DO go outside, you may pick an appropriate, reasonable starting location.
Note 2: These aren't L4D zombies, they don't run and there are no "special" zombies, though there is technically an alpha zombie, though no are real differences between the alpha and the normal zombies.
Rules of Survival:
Invasion Type: This is a viral zombie invasion. This means that the zombie virus is spread primarily through bites, though can occasionally be spread through different means. [see STD and ways to spread them]
Zombie Characteristics: The zombies are the slow moving stumbling types. The place to kill the zombie is via the head. Smash it in, shoot it off, whatever. Hitting the legs will serve to slow a zombie down, but it will still go after you, albeit very slowly. Zombies will react to sounds, and will start moving in the direction of the sound made. Louder sounds trump smaller sounds. Zombies lit on fire cannot put themselves out. Zombies also can't swim, and are assumed to be as good as dead in the water (that doesn't mean go for a swim, they're still alive until the water pressure kills them). Assume zombies are easy to tell apart from non-infected humans, though humans in the process of being infected still look human. Oh, and zombies can't be reasoned with, very much like velociraptors.
Outside Characteristics: Pretty much all stores have been shut down due to the zombie invasion. Glass is very breakable, but can also attract attention from the zombies in the area. The military has "safe areas" set up that will probably be scattered all over, though safety isn't assured. Zombies do not know how to break into houses, and are assumed to attempt to take the path that the human entered through. Zombies will only follow, and do not know you are in a building without prior knowledge of you entering said building via loud noise, or you being in the area. There may, however, be zombies inside the building.
Weapons: Weapons should be reasonable for the location you are in/going to. Assume realism when attempting to use firearms, and that the sound of firing a non-silenced shot will attract zombies in the area.
Note: If you don't have a house, or are one of those people that DO go outside, you may pick an appropriate, reasonable starting location.
Note 2: These aren't L4D zombies, they don't run and there are no "special" zombies, though there is technically an alpha zombie, though no are real differences between the alpha and the normal zombies.
Rules of Survival:
Invasion Type: This is a viral zombie invasion. This means that the zombie virus is spread primarily through bites, though can occasionally be spread through different means. [see STD and ways to spread them]
Zombie Characteristics: The zombies are the slow moving stumbling types. The place to kill the zombie is via the head. Smash it in, shoot it off, whatever. Hitting the legs will serve to slow a zombie down, but it will still go after you, albeit very slowly. Zombies will react to sounds, and will start moving in the direction of the sound made. Louder sounds trump smaller sounds. Zombies lit on fire cannot put themselves out. Zombies also can't swim, and are assumed to be as good as dead in the water (that doesn't mean go for a swim, they're still alive until the water pressure kills them). Assume zombies are easy to tell apart from non-infected humans, though humans in the process of being infected still look human. Oh, and zombies can't be reasoned with, very much like velociraptors.
Outside Characteristics: Pretty much all stores have been shut down due to the zombie invasion. Glass is very breakable, but can also attract attention from the zombies in the area. The military has "safe areas" set up that will probably be scattered all over, though safety isn't assured. Zombies do not know how to break into houses, and are assumed to attempt to take the path that the human entered through. Zombies will only follow, and do not know you are in a building without prior knowledge of you entering said building via loud noise, or you being in the area. There may, however, be zombies inside the building.
Weapons: Weapons should be reasonable for the location you are in/going to. Assume realism when attempting to use firearms, and that the sound of firing a non-silenced shot will attract zombies in the area.