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LF input on my first take of a sandstorm team

  • 8
    Posts
    8
    Years
    • Seen Oct 30, 2016
    First i made this team for triple battles. The first 3 pokemon listed will be the order i prefer to set up the match with. I would like some input on how well it is or what it needs. I know I'm lacking in some move coverage, but so far it doesn't seem to be an issue. Any help and/or input would be greatly appreciated.

    Hippowdon
    Ability:sand stream
    Nature:adamant
    Item:smooth stone
    Ivs:hp 31, att 31,def 31,sp def 31,spe 31
    Evs:hp 252,att 252,sp def 4
    Moves:stone edge
    Slack off
    Crunch
    Earthquake

    Cresselia
    Ability:levitate
    Nature:modest
    Item:flame orb
    Ivs:hp 31,def 31,sp att 31,sp def 31,spe 31
    Evs:hp 80,def 252,sp att 4,sp def 172
    Moves:psychic
    Psycho shift
    Sleep talk
    Rest

    Garchomp
    Ability:sand veil
    Nature:jolly
    Item:bright powder
    Ivs:hp 31,att 31,def 31,sp def 31,spe 31
    Evs: att 252,sp def 4, spe 252
    Moves:fire blast
    Stone edge
    Earthquake
    Dragon claw

    Excadrill
    Ability:sand rush
    Nature:jolly
    Item:life orb
    Ivs:hp 31,att 31,def 31,sp def 31,spe 31
    Evs:hp 4,att 252,spe 252
    Moves:earthquake
    X-scissor
    Rock slide
    Swords dance

    Scizor
    Ability:technician
    Nature:impish
    Item:scizorite
    Ivs:hp 31,att 31,def 31,sp def 31,spe 31
    Evs:hp 4,att 252,def 252
    Moves:roost
    Bullet punch
    U-turn
    Swords dance

    Jellicent
    Ability:cursed body
    Nature:bold
    Item:leftovers
    Ivs:hp 31,def 31,sp att 31,sp def 31,spe 31
    Evs:hp 252,def 252,sp att 4
    Moves:will-o-wisp
    Scald
    Hex
    Recover
     
  • 23,598
    Posts
    11
    Years
    • She/Her, It/Its
    • Seen today
    Since Triples is based on Doubles, you might wanna run Protect on at least some of your Mons.

    On Hippowdon Protect>Crunch, maybe run some defensive investment. Also Rock Slide>Stone Edge.

    On Cresselia Thunderwave>Psycho Shift and give it some other item. Since your Jellicent already has ways to burn your opponent, Burn Shift is a little redundand. Thunderwave also gives you the option to slow down threats to your team, which is especially helpful because your teams isn't all that fast.

    Garchomp: Protect>Stone Edge

    Excadrill: Iron Head>X-Scissor, Protect>Swords Dance

    Scizor: Protect>Roost, Bug Bite>U-turn

    Iirc level cap for Triples is 50. For that reason looking into custom EV spreads is a good idea. Stat distribution is a little different on that level, allowing you to customize your mons a little more than in Smogon Singles. Though, that's something you'd need to experiment yourself.
     
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