Drake_Miriel
Man in the Box
- 16
- Posts
- 18
- Years
- Age 34
- Montreal
- Seen Nov 30, 2008
LG/FR/E Database for RMXP, now with full info
I figured I'd try and contribute to the effort of getting a pokemon starter kit for RMXP by doing what I do best, databasing. This project doesn't bring us any closer to getting the actual systems up (unless I can efficiently event them, in which case I might), but it makes it a lot easier for possible coders and, when the time comes, people who plan to make games with it. It's a one-man job, and currently in progress, with daily work being done to get it released. Note that in its' current stage, it's mostly a developer's tool and will do you no good if you just stick it in a blank project and hope it works.
For version 1.0, it will contain:
-Every pokemon in RB/FG/E, with stats and movesets coming from Emerald. They're organized by the National Dex, except for new evolutions (Steelix, Politoed…) and egg forms (Magby, Pichu, etc.)
-All 354 abilities set up accordingly
-All hold items, berries, etc. set up
-Common events set up for TMs and HMs
-"System" tags such as renamed status
-An explanation of how I set it up for coders
-Denoting things that need to be custom scripted
Small features I have planned for future released
-Formatting skills for contests
-Breeding common event
-Duplicate entries for breed Pokemon to include egg moves
-Berry growing system
-Tilesets formatted for passability and terrain tags (maybe)
If you have any suggestions for minor systems that might be doable through events, feel free to suggest them, and I'll look into it.
As I said, I'm doing this myself, though some encouragement would help.
I figured I'd try and contribute to the effort of getting a pokemon starter kit for RMXP by doing what I do best, databasing. This project doesn't bring us any closer to getting the actual systems up (unless I can efficiently event them, in which case I might), but it makes it a lot easier for possible coders and, when the time comes, people who plan to make games with it. It's a one-man job, and currently in progress, with daily work being done to get it released. Note that in its' current stage, it's mostly a developer's tool and will do you no good if you just stick it in a blank project and hope it works.
For version 1.0, it will contain:
-Every pokemon in RB/FG/E, with stats and movesets coming from Emerald. They're organized by the National Dex, except for new evolutions (Steelix, Politoed…) and egg forms (Magby, Pichu, etc.)
-All 354 abilities set up accordingly
-All hold items, berries, etc. set up
-Common events set up for TMs and HMs
-"System" tags such as renamed status
-An explanation of how I set it up for coders
-Denoting things that need to be custom scripted
Small features I have planned for future released
-Formatting skills for contests
-Breeding common event
-Duplicate entries for breed Pokemon to include egg moves
-Berry growing system
-Tilesets formatted for passability and terrain tags (maybe)
If you have any suggestions for minor systems that might be doable through events, feel free to suggest them, and I'll look into it.
As I said, I'm doing this myself, though some encouragement would help.
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