• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • It's time to vote for your favorite Pokémon Battle Revolution protagonist in our new weekly protagonist poll! Click here to cast your vote and let us know which PBR protagonist you like most.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

MagmaPhlosion

  • 74
    Posts
    14
    Years
    This deck WAS my MagLeaf deck, but due to the hugely underwelming amount of help, and the fact that I couldn't seem to get anywhere with it, I've created a new deck, which, through play testing, I've found completely sucks. That being said, I'd like to get it critiqued here and hopefully get some much needed help. I honestly think i might be trying too hard lately to get my decks to be better, as I'm fresh out of new ideas.
    Pokemon: 19
    3-3-1 Magmortar Lv. X (SW Mortar)
    2-1-2 Typhlosion Prime (MT/HGSS Cyndaquil)
    2-2 Claydol
    1 Jirachi RR
    2 Sableye SF

    T/S/S: 29
    2 Interviewer's Questions
    2 Engineer's Ajustments
    1 Pokemon Collector
    3 Bebe's Search
    3 Roseanne's Research
    1 Felicity's Drawing
    2 Palmer's Contribution
    1 Professor Oak's Visit
    1 Looker's Investigation
    2 Premier Ball
    1 Luxury Ball
    3 Rare Candy
    2 Pokemon Communication
    2 E-Belt
    2 Switch
    1 Warp Point

    Energy: 12
    12 Fire
    Strategy: Hopefully to get a Magmar/Cyndaquil out on T1 somehow. Then try to set up Magmortar/Typhlosion from there using Jirachi/Sableye. Discard 2 energies using either EA or FD, use Afterburner to get them back onto Magmortar, attach energy from hand to heal all damage off. Attach 3 energies a turn this way. My strategy needs some help too, as the first couple times i've playtested this, i couldn't do anthing besides attach energy for about 3 turns. I've since added Sableye. No idea where to go from here.
     
    I tried that. I got rid of them for 2-2 Claydol. I don't need a ton of fire energy in the d-pile every turn, and if I use Ninetales HGSS as my only draw engine i don't have a way of getting everything back. With Claydol, i just cycle through cards, and discard through retreating/Engineer's Adjustments/Felicity's Drawing. Then I can just Afterburner them back.
     
    Back
    Top