- 74
- Posts
- 14
- Years
- Age 38
- Massachusetts
- Seen Oct 23, 2010
This deck WAS my MagLeaf deck, but due to the hugely underwelming amount of help, and the fact that I couldn't seem to get anywhere with it, I've created a new deck, which, through play testing, I've found completely sucks. That being said, I'd like to get it critiqued here and hopefully get some much needed help. I honestly think i might be trying too hard lately to get my decks to be better, as I'm fresh out of new ideas.
Pokemon: 19
3-3-1 Magmortar Lv. X (SW Mortar)
2-1-2 Typhlosion Prime (MT/HGSS Cyndaquil)
2-2 Claydol
1 Jirachi RR
2 Sableye SF
T/S/S: 29
2 Interviewer's Questions
2 Engineer's Ajustments
1 Pokemon Collector
3 Bebe's Search
3 Roseanne's Research
1 Felicity's Drawing
2 Palmer's Contribution
1 Professor Oak's Visit
1 Looker's Investigation
2 Premier Ball
1 Luxury Ball
3 Rare Candy
2 Pokemon Communication
2 E-Belt
2 Switch
1 Warp Point
Energy: 12
12 Fire
Strategy: Hopefully to get a Magmar/Cyndaquil out on T1 somehow. Then try to set up Magmortar/Typhlosion from there using Jirachi/Sableye. Discard 2 energies using either EA or FD, use Afterburner to get them back onto Magmortar, attach energy from hand to heal all damage off. Attach 3 energies a turn this way. My strategy needs some help too, as the first couple times i've playtested this, i couldn't do anthing besides attach energy for about 3 turns. I've since added Sableye. No idea where to go from here.
Pokemon: 19
3-3-1 Magmortar Lv. X (SW Mortar)
2-1-2 Typhlosion Prime (MT/HGSS Cyndaquil)
2-2 Claydol
1 Jirachi RR
2 Sableye SF
T/S/S: 29
2 Interviewer's Questions
2 Engineer's Ajustments
1 Pokemon Collector
3 Bebe's Search
3 Roseanne's Research
1 Felicity's Drawing
2 Palmer's Contribution
1 Professor Oak's Visit
1 Looker's Investigation
2 Premier Ball
1 Luxury Ball
3 Rare Candy
2 Pokemon Communication
2 E-Belt
2 Switch
1 Warp Point
Energy: 12
12 Fire
Strategy: Hopefully to get a Magmar/Cyndaquil out on T1 somehow. Then try to set up Magmortar/Typhlosion from there using Jirachi/Sableye. Discard 2 energies using either EA or FD, use Afterburner to get them back onto Magmortar, attach energy from hand to heal all damage off. Attach 3 energies a turn this way. My strategy needs some help too, as the first couple times i've playtested this, i couldn't do anthing besides attach energy for about 3 turns. I've since added Sableye. No idea where to go from here.