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Make-ur-own attack

DoomDay

Guest
0
Posts
    hmm......

    Raining Skulls
    Type: darkness
    Attack power: 89
    Accuracy: 88%
    PP: 40
    Effect: sprits of dead pokemon rain from sky 45% chance of burn ,poisoin, paralyze
     

    Shinin

    Banned
    1,844
    Posts
    20
    Years
  • attack power has 2 be a factor of 5 and so does accuracy

    Shadow Blast
    Type: Ghost
    Attack: 150
    Accuracy: 90
    PP: 5
    Description: User can't attack next turn

    Ice Sword
    Type: Ice
    Attack: 120
    Accuracy: 100
    PP: 10
    Description: Has a 5% chance of freezing the foe.

    Frost Kick
    Type: Ice
    Attack: 85
    Accuracy: 90
    PP: 10
    Description: High critical-hit ratio, 10% chance of causing freeze condition.

    Jolt Kick
    Type: Electric
    Attack: 85
    Accuracy: 90
    PP: 10
    Description: High critical-hit ratio, 10% chance of causing paralyze conditon

    Acid Flood
    Type: Poison
    Attack: 150
    Accuracy: 100
    PP: 15
    Description: Has 50% chance of poisoning user and 50% chance of poisoning foe.

    Kick Punch Combo
    Type: Fighting
    Attack: 50
    Accuracy: 85
    PP: 10
    Desc.: Attacks 2-5 times
     

    Shinin

    Banned
    1,844
    Posts
    20
    Years
  • please use this format:

    Name:
    Type: (ONLY 1 TYPE PER ATTACK)
    Base Damage:
    Accuracy:
    PP:
    Description:


    mine:

    Name: Hurricane
    Type: Flying
    Base Damage: 130
    Accuracy: 95
    PP: 5
    Description: Creates a hurricane that effects both defending pkmn in a 2-on-2 battle.

    Name: Dragon Tail
    Type: Dragon
    Base Damage: 100
    Accuracy: 100
    PP: 10
    Description: Whips the opponent with a tail.
     

    Carlito-san

    Wooo! I'm from South Park!
    2,540
    Posts
    20
    Years
  • me have one!

    dark seep
    type:dark
    attack:pending
    effect:the opponits monster,after this attack,Every two turns,loses HP = to the number of levels the pokemon is!
     

    swordkirby537

    Captain of the Cheese
    236
    Posts
    20
    Years
  • Name: Darkness Beam
    Type: Dark
    Base Damage: 150
    Accuracy: 90
    PP: 5
    Description: Causes massive damage with a blast of dark energy. Must recharge during next turn.

    Name: Insect Bite
    Type: Bug
    Base Damage: 100
    Accuracy: 90
    PP: 10
    Description: A devistating bite that may cause paralyzation.

    Name: Dragon Wing
    Type: Dragon
    Base Damage: 100
    Accuracy: 80
    PP: 10
    Description: Attacks opponent with massive dragon-like wings.

    Name: Third Eye
    Type: Psychic
    Base Damage: 0
    Accuracy: 100
    PP: 20
    Description: Instantly stops confusion.

    Name: Metal Jaw
    Type: Steel
    Base Damage: 100
    Accuracy: 100
    PP: 10
    Description: Clamps down on opponent with super sharp, iron teeth. May cause opponent to flinch.
     

    jokestr2004

    Good Command or File Name
    704
    Posts
    20
    Years
  • Name: Pain Swap
    Type: Ghost
    Base Damage: --
    Accuracy: 90
    PP: 10
    Description: Fully heals opponents active Pokemon, but at the cost, decreases another one of your opponents Pokemon by the amount that was healed from the original victim.

    Name: Avalanche
    Type: Ice
    Base Damage: 130
    Accuracy: 80
    PP: 5
    Desciption: Extremely powerful Ice move, 50% change of Freezing opponent, 60% change of lowering opponent's Special Defense and Speed.
     

    Pine

    ~Yummers~
    459
    Posts
    19
    Years
  • Just so you know guys, the base damage can only go up to 100, and that it is only increased by the pokemon's attack level.

    Also, no real move ever created has 100 accuracy and 100 power. It's unfair.
     

    swordkirby537

    Captain of the Cheese
    236
    Posts
    20
    Years
  • Pine said:
    Just so you know guys, the base damage can only go up to 100, and that it is only increased by the pokemon's attack level.

    Also, no real move ever created has 100 accuracy and 100 power. It's unfair.

    No. your wrong. I have the officail Pokemon RS stratagy guide and it lists attacks with base damage over 100 (like Hyper Beam. Its base damage is 150.) Also there are attacks that can never miss unless your accuracy is lowered.

    And if your gonna post some off-topic coment like this atleast post an attack.
     

    Pine

    ~Yummers~
    459
    Posts
    19
    Years
  • Oops. Sorry about that. I never bought the guide :D.

    But there still is one more thing. You said that some reduce accuracy, but as I look at previous posts, I see that most don't do that, that most of them are at both 100+ with no consequences.
     

    swordkirby537

    Captain of the Cheese
    236
    Posts
    20
    Years
  • I just thought of some new ones!

    Name: Dirt Claud
    Type: Ground
    Base Damage: 85
    Accuracy: 90
    PP: 15
    Desciption: Chucks a hunk of dirt at the opponent.

    Name: Jump
    Type: Normal
    Base Damage: 70
    Accuracy: 90
    PP: 20
    Desciption: Jumps up into the sky and comes crashing down on the opponent's head. This is also an HM that can be used outside of battle to jump up ledges.
     

    Pine

    ~Yummers~
    459
    Posts
    19
    Years
  • Can't. If you look at my siggy, I'm using all the ones I think up for my game, and I want people who use these attacks to discover what they do on thier own :D
     

    jokestr2004

    Good Command or File Name
    704
    Posts
    20
    Years
  • Heheh, I'll cook up some more..

    Name: Inferno
    Type: Fire
    Base Damage: --
    Accuracy: 100
    PP: 10
    Description: Continuous Lava rocks hit the ground. They can hit up to 5 times a turn. This attack lasts 3 turns, and each time, its power increases.

    Name: Spirit Ray
    Type: Psychic
    Base Damage: 70
    Accuracy: 100
    PP: 10
    Description: A psychic blast that strikes the opponent automatically every other turn, until it is fainted. If the opponent switches, the effect crosses over to that Pokemon. It will only wear off when a Pokemon faints.
     

    swordkirby537

    Captain of the Cheese
    236
    Posts
    20
    Years
  • Ooo nice ones. I just thought of another!

    Name: Ghost Fire
    Type: Ghost
    Base Damage: 120
    Accuracy: 85
    PP: 5
    Desciption: Hits opponent whith a blast of ghostly fire.

    (This attack is exactly like Fire Blast exept the flame is blue and the attack type is ghost.)
     

    Pine

    ~Yummers~
    459
    Posts
    19
    Years
  • Good one, but the spirit ray should have a consequence or your opponent should have a way of fighting it off.
     

    Pine

    ~Yummers~
    459
    Posts
    19
    Years
  • Yeah. That's good. Or if you like, you could do something like perish song. Instead of both fainting after three turns, it's until it faints like you said, but it happens to both the attacking and defending pokemon...
     
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