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Making events do something different after talking to them

Thorinox

Metagross King
  • 5
    Posts
    9
    Years
    • Seen Feb 24, 2016
    Just need a little help out with some coding

    Hello everyone, im still pretty new to making games, its been many years since the last time I tried to make a game and gave up but now im giving it a better go at it. ANYWHOOO....

    Im having a couple issues, and iv tried to look them up, Youtube them, but its not working out still, and I was wondering if anyone here could help me out, I have two issues im working on but they dont seem to be going anywhere so far, they work, but the ending result is not what I am wanting them to do.

    The first one here as you can see, he gives you a couple items, all goes well, except the fact that if you keep on talking to him, he will continue to give them to you... how do I have him stop and only do it once?

    oi64.tinypic.com/o0xd07.jpg

    Now for the second one, its going to be my rival battle, everything I do is good, the Pokemon run just right, but I simply can not figure out how to have him walk away and disappear :/

    oi68.tinypic.com/xcj87c.jpg
     
    Hi, this looks like very easy and there's a general consensus that before starting with Essentials one should know the basics of eventing in RPG maker xp. Anyways in order:
    1)You need a new page with the same graphics, new dialogues and a triggering condition such as "if self switch A is ON" (you can find it in the left column).
    2)The trainer isn't walking away because all your event does is makig him battle you. Try adding a couple of move routes after the battle.
     
    Hi, this looks like very easy and there's a general consensus that before starting with Essentials one should know the basics of eventing in RPG maker xp. Anyways in order:
    1)You need a new page with the same graphics, new dialogues and a triggering condition such as "if self switch A is ON" (you can find it in the left column).
    2)The trainer isn't walking away because all your event does is makig him battle you. Try adding a couple of move routes after the battle.

    1) ah that worked :D and thanks! :D

    2) I cant get it to work still :( he doesnt want to walk away :( I even went back and reread all I could about making a rival from:
    pokemonessentials.wikia.com/wiki/Events
    pokemonessentials.wikia.com/wiki/Rival
    But I still cant figure it out :( Im still new to this but its well worth the learning. :D
     
    You simply forgot to add that very part. You have to have him walk away via "Set Move Route" and once you have him walked near the border of the screen you move the event off-screen via "Set Event Location".

    Example:
    Spoiler:


    A word of caution: When you remove your event via "Set Event Location" you have 2 choices:

    1. Either you place the event somewhere, where the player can never see it or
    2. you switch the event to an empty page, so that there is no picture of the event in some weird place and the player can not possibly interact with it.


    PS: You might want to have a look at the rival event on route 3 in the example maps of Essentials.
    Spoiler:
     
    Last edited:
    Note that, if you have any trainer comments in the event, they WILL overwrite any changes you've made to that event. They're useful for setting up a basic trainer event, and for the few which do more complicated things, you should then delete the comments and make modifications.
     
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