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[Script] Making pokemon uncatchable for an event

  • 124
    Posts
    9
    Years
    • Seen Apr 5, 2024
    I would like to know how I can make a wildbattle with a mon that won't allow the player to catch it, kinda like the marowak battle in the lavender tower.

    For emerald-expansion of course just wanted to know how to, or what to add it to a wildbattle function. Thanks
     
    The Pokeemerald-expansion comes with a config to set up a flag that disallows the Player from catching Pokémon.
    You set it up through the config B_FLAG_NO_CATCHING located in include/config/battle.h.
     
    The Pokeemerald-expansion comes with a config to set up a flag that disallows the Player from catching Pokémon.
    You set it up through the config B_FLAG_NO_CATCHING located in include/config/battle.h.

    never knew about those features although I heard of them being here, never paid attention where they'd be. Thanks Lunos!
     
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