Mew Prime and Gengar Prime

Well, they would go great with Lost World when it comes Stateside, and you could maybe have some hi-jinks that take advantage of the fact that both Pokemon have no retreat cost, swapping one out one turn and then putting it back in to attack the next turn, picking off Pokemon that have moves you would want to use. You may want to consider running Mew with a heavy-hitting, energy efficient psychic-type that you could Lost Zone with Mew and have several Mew at your disposal to take advantage of that Pokemon in the Lost Zone.
 
Sounds good. How's about using Absol Prime to get the pokemon, I'd like Mew to use, in the Lost Zone and cause damage at the same time?
 
True. The only thing I can think of right now is send the Flygon from Rising Rivals, I think that's what he's from, and then have Mew use Flygon's Sand Wall, if he's still legal, to get rid of the Lost World.
 
Just out of curiosity, when an effect of an attack, Pokepower, and pokebody says a that pokemon's name, it does not affect Mew right?
Ex. Mew Prime uses Flygon's Sand Wall: Discard a Stadium card your opponent has in play. If you do, prevent all effects of an attack, including damage, done to Flygon. Does it only mean Flygon, or does the name change because Mew used the attack?
 
When mew is using the attack of another pokemon via its pokebody and the attack has an effect that refers to the pokemon using it, always replace that pokemon's name with mew. In this case, you would use sand wall and prevent all effects of an attack including damage done to mew, not flygon.
 
Ahhh alright. Thanks guys.

Would it be a wise idea to send Gengar Prime to the lost zone, then use Hurl Into Darkness through Mew Prime? That way, I wouldn't be too worried about losing with the Lost World, and it would use less turns to use Gengar's attack(s) because I'd only be charging up one pokemon to use Hurl Into Darkness.
 
Last edited by a moderator:
Back
Top