Name: altariaking/Flygon/Marc
Position: Tile inserter, Boot Screeen editor, Scripter
Proof of Work: Tile inserting
Spoiler:![]()
Credits to Alistair
remember, it's the tiles, not the obvious route 1 edit :D
Boot Screen
Spoiler:![]()
Scripts
Spoiler:Rival battle script from my hack
Code:'--------------- #org 0x825F7A checkflag 0x1024 if 0x0 goto 0x8825FF5 checkflag 0x1025 if 0x1 goto 0x8825FF5 playsong 0x13B 0x0 showsprite 0x3 applymovement 0x3 0x8826225 waitmovement 0x0 applymovement MOVE_PLAYER 0x882623D waitmovement 0x0 msgbox 0x882605A MSG_NORMAL '"[rival]: [orange_fr]Hey, [player]!..." checkflag 0x1027 if 0x1 goto 0x8826029 checkflag 0x1028 if 0x1 goto 0x8825FF8 trainerbattle 0x9 0x148 0x0 0x88260AD 0x88260CA msgbox 0x88260DF MSG_FACE '"[rival]: [orange_fr]Well [player],..." applymovement 0x3 0x8826240 waitmovement 0x0 hidesprite 0x3 setflag 0x2C setflag 0x1025 setvar 0x4022 0x1 fadesong 0x13B release end '--------------- #org 0x825FF5 release end '--------------- #org 0x826029 trainerbattle 0x9 0x147 0x0 0x88260AD 0x88260CA msgbox 0x88260DF MSG_FACE '"[rival]: [orange_fr]Well [player],..." applymovement 0x3 0x8826240 waitmovement 0x0 hidesprite 0x3 setflag 0x2C setflag 0x1025 setvar 0x4022 0x0 release end '--------------- #org 0x825FF8 trainerbattle 0x9 0x146 0x0 0x88260AD 0x88260CA msgbox 0x88260DF MSG_FACE '"[rival]: [orange_fr]Well [player],..." applymovement 0x3 0x8826240 waitmovement 0x0 hidesprite 0x3 setflag 0x2C setflag 0x1025 setvar 0x4022 0x0 release end '--------- ' Strings '--------- #org 0x82605A = [rival]: [orange_fr]Hey, [player]!\nYou weren't going to leave without\lgiving me a battle, were you? #org 0x8260AD = Wow! That battle was epic! #org 0x8260CA = Am I good or what? #org 0x8260DF = [rival]: [orange_fr]Well [player], looks like\nyou beat me. Ah well, I'll just\lhave to train for next time!\lAnyway, I had a great idea! You\lknow that lake we always play at?\lIt's rumoured that a rare Pokemon\llives there. We never got a chance\lto thank proffessor Rowan\lproperly, so let's catch the\lPokemon for him! I'll be waiting\lat the lake! '----------- ' Movements '----------- #org 0x826225 #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x10 'Step Down (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0x13 'Step Right (Normal) #raw 0xFE 'End of Movements #org 0x82623D #raw 0x2F 'Face Left (Delayed) #raw 0xFE 'End of Movements #org 0x826240 #raw 0x12 'Step Left (Normal) #raw 0x12 'Step Left (Normal) #raw 0x12 'Step Left (Normal) #raw 0x11 'Step Up (Normal) #raw 0x11 'Step Up (Normal) #raw 0x11 'Step Up (Normal) #raw 0x11 'Step Up (Normal) #raw 0x11 'Step Up (Normal) #raw 0x11 'Step Up (Normal) #raw 0xFE 'End of Movements
random tv script
Code:'--------------- #org 0x821A8A setvar 0x7000 0x1 random 0xA compare LASTRESULT 0x0 if 0x1 goto 0x8821B01 compare LASTRESULT 0x1 if 0x1 goto 0x8821B0B compare LASTRESULT 0x2 if 0x1 goto 0x8821B15 compare LASTRESULT 0x3 if 0x1 goto 0x8821B1F compare LASTRESULT 0x4 if 0x1 goto 0x8821B29 compare LASTRESULT 0x5 if 0x1 goto 0x8821B33 compare LASTRESULT 0x6 if 0x1 goto 0x8821B3D compare LASTRESULT 0x7 if 0x1 goto 0x8821B47 compare LASTRESULT 0x8 if 0x1 goto 0x8821B51 compare LASTRESULT 0x9 if 0x1 goto 0x8821B5B '--------------- #org 0x821B01 msgbox 0x8821B65 MSG_FACE '"[lightgreen_fr]A boy and his Pikac..." end '--------------- #org 0x821B0B msgbox 0x8821BA9 MSG_FACE '"[lightgreen_fr]Yusei: Let's rev it..." end '--------------- #org 0x821B15 msgbox 0x8821BD7 MSG_FACE '"[lightgreen_fr]The Simpsons is on!" end '--------------- #org 0x821B1F msgbox 0x8821BF0 MSG_FACE '"[lightgreen_fr]A man is travelling..." end '--------------- #org 0x821B29 msgbox 0x8821C18 MSG_FACE '"[lightgreen_fr]It's a live battle!..." end '--------------- #org 0x821B33 msgbox 0x8821C56 MSG_FACE '"[lightgreen_fr]Commercial: Lava co..." end '--------------- #org 0x821B3D msgbox 0x8821C8D MSG_FACE '"[lightgreen_fr]Whoooooooo\nlives i..." end '--------------- #org 0x821B47 msgbox 0x8821CD8 MSG_FACE '"[lightgreen_fr]Buy a big mac at Mc..." end '--------------- #org 0x821B51 msgbox 0x8821D1D MSG_FACE '"[lightgreen_fr]Arceus and the jewe..." end '--------------- #org 0x821B5B msgbox 0x8821D56 MSG_FACE '"[lightgreen_fr]We say I say Britai..." end '--------- ' Strings '--------- #org 0x821B65 = [lightgreen_fr]A boy and his Pikachu are battling\ntwo people with crazy hair! #org 0x821BA9 = [lightgreen_fr]Yusei: Let's rev it up!\nStardust dragon! #org 0x821BD7 = [lightgreen_fr]The Simpsons is on! #org 0x821BF0 = [lightgreen_fr]A man is travelling in a blue box. #org 0x821C18 = [lightgreen_fr]It's a live battle!\nRed is battling Green, who will\lwin? #org 0x821C56 = [lightgreen_fr]Commercial: Lava cookies,\nLavaridge's speciality. #org 0x821C8D = [lightgreen_fr]Whoooooooo\nlives in a pineapple under the\lsea?\lSpongeBob SquarePants! #org 0x821CD8 = [lightgreen_fr]Buy a big mac at McDonalds!\nBah bah bah bah bah, I'm lovin'\lit. #org 0x821D1D = [lightgreen_fr]Arceus and the jewel of life is on\nCartoon Network! #org 0x821D56 = [lightgreen_fr]We say I say Britain, and you say\ntalent, Britains got talent and\lit's DJ Talent!
Past Experiences/Past Projects: Made a n00by hack ages ago called Pokemon Iron and Stone, currently working on a non-n00by hack called Pokemon Shining Platinum
Contact: [email protected]
Would you like to help me insert tiles for Ferrum?just thought I'd bump my application :D
Hey Zeffy I'm free at the moment so I might be able to help you.Would you like to help me insert tiles for Ferrum?
Yay! Lemme come on MSN first. :3Hey Zeffy I'm free at the moment so I might be able to help you.
Your tile inserting, mapping and scripting are very good. And by very good, I mean you're exquisite at it.Name: Nosman, Chris
Position: Mapper, Scripter, Beta Tester, Tile Inserter
Proof of Work: Maps:Spoiler:![]()
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Script:Spoiler:'---------------
#org 0xE05ED4
checkflag 0x100B
if 0x1 goto 0x8E05C92
release
end
'---------------
#org 0xE05C92
lock
clearflag 0x860
showsprite 0xA
playsong 0x0 0x0
applymovement 0xA 0x8E05E6C
waitmovement 0x0
playsong 0x20F 0x0
msgbox 0x8E05D63 MSG_NORMAL '"[.]\pYou got a Pokémon at the Lab...."
checkflag 0x1000
if 0x1 goto 0x8E05F28
checkflag 0x1001
if 0x1 goto 0x8E05F55
checkflag 0x1002
if 0x1 goto 0x8E0605D
end
'---------------
#org 0xE05F28
trainerbattle 0x1 0x217 0x0 0x8E05DE7 0x8E05E04 0x89DA7F4
end
'---------------
#org 0xE05F55
trainerbattle 0x1 0x211 0x0 0x8E05DE7 0x8E05E04 0x89DA7F4
end
'---------------
#org 0xE0605D
trainerbattle 0x1 0x214 0x0 0x8E05DE7 0x8E05E04 0x89DA7F4
end
'---------------
#org 0x9DA7F4
playsong 0x20F 0x0
msgbox 0x8E05E24 MSG_NORMAL '"[.]\pMy name's ???.\pI'm going to ..."
applymovement MOVE_PLAYER 0x89D208C
applymovement 0xA 0x8E05E79
waitmovement 0x0
hidesprite 0xA
setflag 0x860
setflag 0x1010
fadesong 0x167
release
end
'---------
' Strings
'---------
#org 0xE05D63
= [.]\pYou got a Pokémon at the Lab.\pWhat a waste.\nA wimp like you.\p[.]\pDon't you get what I'm saying?\pWell, I too, have a good Pokémon.
#org 0xE05DE7
= I'll show you what I mean!
#org 0xE05E04
= Humph. Are you happy you won?
#org 0xE05E24
= [.]\pMy name's ???.\pI'm going to be the worlds greatest\nPokémon trainer.
'-----------
' Movements
'-----------
#org 0xE05E6C
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xFE 'End of Movements
#org 0x9D208C
#raw 0x8 'Step Down (Normal)
#raw 0x1 'Face Up
#raw 0xFE 'End of Movements
#org 0xE05E79
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0x17 'Slide Left
#raw 0xFE 'End of Movements
Beta Tester:???
Tile Inserter: look at my maps
Past Experiences/Past Projects: Pokemon - Ash's BIG day, Pokemon - Light Platinum, Pokemon - Shining Silver
Contact: MSN: [email protected]
Solspear signin in for a fast update xD
im Still really busy, but i tought i might just chip in a little thingy xD
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=3 choose wichever you like xD
look what i made.
ignore the bootscreen, see the palette viewer and guess what i did.Spoiler:
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you didn't notice it didn't yah? i have 3 different palettes and the original have only 1 palette.I'm confused what are we looking at. If it is the color of the boot screen what is the big deal any one could do that. No offense.
that's the purpose, to add more colors.That's pretty awesome. If the tilemap was to be edited with colorful palettes, that would be awesomer :D